Drilldown: ItemsTable

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ItemsTable > PrimaryDamageElement: None & HP: None & Skill : Axe or Pistol or no skill & ElementalDamage: None

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BasePV:
Vibro:
PoweredPV:
Damage:
None (583) · 1 (72) · 1d3 (16) · 1d2 (15) · 1d10 (8) · 1d8+8 (8) · 1d4 (7) · 1d3+1 (6) · 1d6 (5) · 2d6 (3) · 2d3 (3) · 1d4+1 (3) · 1d8 (3)
UnpoweredDamage:
PrimaryDamageElement: (Click arrow to add another value)
Skill: (Click arrow to add another value)
ObjectID:
AgilityBonus:
StrengthBonus:
WillpowerBonus:
ToughnessBonus:
IntelligenceBonus:
Healing:
HarvestedInto:
PreservedQuantity:
ElementalDamage: (Click arrow to add another value)
ElementalType:
JoinKey:
 

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