Drilldown: ItemsTable

ItemsTable > Damage: None

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BasePV:
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Vibro:
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Damage: (Click arrow to add another value)
UnpoweredDamage:
PrimaryDamageElement:
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AgilityBonus:
StrengthBonus:
WillpowerBonus:
ToughnessBonus:
IntelligenceBonus:
Healing:
HarvestedInto:
PreservedInto:
PreservedQuantity:
ElementalDamage:
ElementalType:
JoinKey:
 

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