Creatures: Difference between revisions
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(Elaborated on what defines a "creature" and added a short list of creature examples (copied from the style guide page)) |
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A '''creature''' is any in-game entity with | A '''creature''' is any in-game entity with the <code>Brain</code> part in the game's data. In other words, it's anything that participates in the [[faction]] system and can have feelings about other creatures. This is ''not'' the same as having a brain susceptible to psychic attacks. | ||
Some examples of creatures (under this definition) include: | |||
* {{Favilink|snapjaw scavenger|plural}} | |||
* {{Favilink|Q Girl}} | |||
* {{Favilink|giant amoeba|plural}} | |||
* {{Favilink|giant centipede nest|plural}} | |||
* {{Favilink|yonderbrush|&Byonderbrushes}} | |||
* {{Favilink|wine weep|plural}} | |||
* {{Favilink|pulsed field magnet|plural}} | |||
==All Creatures by Category== | ==All Creatures by Category== |
Latest revision as of 17:40, 3 August 2023
A creature is any in-game entity with the Brain
part in the game's data. In other words, it's anything that participates in the faction system and can have feelings about other creatures. This is not the same as having a brain susceptible to psychic attacks.
Some examples of creatures (under this definition) include:
- snapjaw scavengers
- Q Girl
- giant amoebas
- giant centipede nests
- yonderbrushes
- wine weeps
- pulsed field magnets
All Creatures by Category
|