Quartzfur cloak: Difference between revisions
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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|Y|{{(}}quartzfur{{)}}}} cloak}} | ||
| image = quartzfur cloak.png | | image = quartzfur cloak.png | ||
| av = 1 | | av = 1 | ||
| dv = -1 | | dv = -1 | ||
| weight = 10 | | weight = 10 | ||
| featureweightinfo = yes | |||
| commerce = 250 | | commerce = 250 | ||
| id = Quartzfur Cloak | | id = Quartzfur Cloak | ||
| tier = 5 | | tier = 5 | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = Yy | |||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|reflect = 5}} | | extra = {{Extra info|reflect = 5}} | ||
| inheritingfrom = BaseCloak | | inheritingfrom = BaseCloak | ||
| dynamictable = {{Dynamic object|Headwear|Quartzfur Cloak}} | | dynamictable = {{Dynamic object|Headwear|Quartzfur Cloak}} </br>{{Dynamic object|Items|Quartzfur Cloak}} | ||
| acid = 6 | | acid = 6 | ||
| electric = 6 | | electric = 6 | ||
Line 21: | Line 22: | ||
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|-100}} | | reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|-100}} | ||
| wornon = Back | | wornon = Back | ||
| supportedmods = CloakMods,CommonMods | |||
| modcount = 1 | | modcount = 1 | ||
| mods = {{ModID to name|ModGlassArmor|5}} | | mods = {{ModID to name|ModGlassArmor|5}} | ||
| desc = Prism-studded skin was shorn from a dead monkey and sawed into a cloak. | | desc = Prism-studded skin was shorn from a dead monkey and sawed into a cloak. | ||
{{Qud shader|rules|{{(}}-100 reputation with baboons{{)}}}} | |||
{{Qud shader|R|{{(}}+6 Heat Resistance{{)}}}} | |||
{{Qud shader|C|{{(}}+6 Cold Resistance{{)}}}} | |||
{{Qud shader|W|{{(}}+6 Electrical Resistance{{)}}}} | |||
{{Qud shader|G|{{(}}+6 Acid Resistance{{)}}}} | |||
{{Qud shader|rules|{{(}}Reflects 5% damage back at your attackers, rounded up.{{)}}}} | |||
| categories = Cloaks | | categories = Cloaks | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | The {{name}} is a mid-tier cloak that improves your {{AV}}[[AV]], in addition to providing [[damage reflection]] and a decent <!-- less than chrome mantle, though --> bonus to elemental [[resistances]]. Because its reflection property is internally considered a [[Item Mods|mod]], it can only have two other mods in total. | ||
== Tips == | |||
{{excerpt|Reflect#Tips}} | |||
{{Back Equipment Navbox}} |
Latest revision as of 01:09, 19 January 2024
quartzfur cloak
Tier
|
6 (5+1) |
---|---|
Reputation Bonus
|
baboons: -100 |
Potential
Mods? |
|
Character
|
] |
ID?
|
Quartzfur Cloak |
Butchered from
|
quartz baboon corpse (33.3%) |
Worn On
|
Back |
Spawns in
|
|
Resistance
|
6 Acid 6 Electrical 6 Cold 6 Heat |
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
quartzfur cloak
Prism-studded skin was shorn from a dead monkey and sawed into a cloak.
-100 reputation with baboons
+6 Heat Resistance
+6 Cold Resistance
+6 Electrical Resistance
+6 Acid Resistance
Reflects 5% damage back at your attackers, rounded up.
The quartzfur cloak is a mid-tier cloak that improves your AV, in addition to providing damage reflection and a decent bonus to elemental resistances. Because its reflection property is internally considered a mod, it can only have two other mods in total.
Tips
This section is an excerpt from Reflect#Tips.
This section is opinion-based. Your mileage may vary.
- Having a source of damage reflection will prevent ongoing damage from enemy Sunder Mind.
- Since reflection triggers every time you're damaged, it allows replacing the "Whenever you take damage..." cooking trigger condition with the "Whenever you reflect damage..." one, which has a much higher trigger percentage.
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