Intravenous port: Difference between revisions
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imported>Trashmonks (Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2) |
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{{As Of Patch|2.0.204.96}} | |||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|intravenous port}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}intravenous port{{)}}}}}} | ||
| image = intravenous port.png | | image = intravenous port.png | ||
| overrideimages = {{altimage start}}{{altimage | intravenous port identified.png | type = identified}}{{altimage | intravenous port unidentified.png | type = unidentified}}{{altimage end}} | |||
| weight = 0 | | weight = 0 | ||
| featureweightinfo = yes | |||
| commerce = 180 | | commerce = 180 | ||
| id = IntravenousPort | | id = IntravenousPort | ||
| complexity = 4 | | complexity = 4 | ||
| colorstr = &C | | colorstr = &C | ||
| tilecolors = Cr | |||
| renderstr = ç | | renderstr = ç | ||
| inheritingfrom = | | inheritingfrom = BaseCyberneticsEquipment_3point | ||
| dynamictable = {{Dynamic object|Items|IntravenousPort}} | |||
| unidentifiedimage = intravenous port unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = Three catheters imprint the skin from underneath. | | desc = Three catheters imprint the skin from underneath. | ||
{{Qud shader|rules|{{(}}The effects of tonics last twice as long. | |||
Target body parts: Hands, Feet, Body, Back, Face, Arm, Head | |||
License points: 3 | |||
Only compatible with True Kin genotypes{{)}}}} | |||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{Cybernetics data infobox}} | {{Cybernetics data infobox}} | ||
{{ | {{stub}} | ||
An {{name}} is a cybernetic implant which doubles the duration of all [[tonic|tonics]]. This includes {{favilink id|Hoarshroom|plural}}, despite them not being injectors. | |||
This effect stacks with itself: implanting N {{name|plural}} will multiply the duration of applied tonics by 2N in total. | |||
{{Cybernetics Navbox}} | |||
[[Category:Cybernetics]] | [[Category:Cybernetics]] |
Latest revision as of 02:44, 19 January 2024
This information is reliable as of patch 2.0.204.96. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.204.96. If this is no longer the current patch, you can help by updating it.
intravenous port
0 lbs. Weight | |
Complexity
|
4 |
---|---|
Character
|
ç |
ID?
|
IntravenousPort |
Spawns in
|
|
Infobox data from game version 2.0.206.57
|
[Implant] - intravenous port
Three catheters imprint the skin from underneath.
The effects of tonics last twice as long.
Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 3
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
|
3 |
---|---|
Slots
|
Hands • Feet • Body • Back • Face • Arm • Head |
Destroyed when removed
|
No |
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
An intravenous port is a cybernetic implant which doubles the duration of all tonics. This includes luminous hoarshrooms, despite them not being injectors.
This effect stacks with itself: implanting N intravenous ports will multiply the duration of applied tonics by 2N in total.