Twinning lamprey: Difference between revisions
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| av = 4 | | av = 4 | ||
| dv = 7 | | dv = 7 | ||
| weight = | | ma = -1 | ||
| marange = -3+1d3 | |||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Twinning Lamprey | | id = Twinning Lamprey | ||
| tier = 3 | | tier = 3 | ||
| colorstr = & | | colorstr = &g | ||
| tilecolors = mg | | tilecolors = mg | ||
| renderstr = α | | renderstr = α | ||
| role = Controller | | role = Controller | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | noprone = yes | hasmentalshield = yes | bodytype = Worm}} | ||
| inheritingfrom = BaseWorm | | inheritingfrom = BaseWorm | ||
| quickness = 100 | | quickness = 100 | ||
Line 34: | Line 36: | ||
| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | | gender = neuter | ||
| inventory = {{inventory|Lamprey Bite|1|no|100}} | | inventory = {{inventory|Lamprey Bite|1|no|100|no}} | ||
| skills = {{SkillID to name|ShortBlades}} | | skills = {{SkillID to name|ShortBlades}} | ||
| mutations = {{creature mutation|{{MutationID to name|Regeneration}}| | | mutations = {{creature mutation|{{MutationID to name|Regeneration}}|1|28}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|28}} | ||
| desc = A | | desc = A ribbon of scaleless tissue quivers in suspension beyond a mouth ringed with repeating triangle teeth. =pronouns.Subjective= =verb:extrude:afterpronoun= a double through the mirrored planes of reality. | ||
| categories = Worms | | categories = Worms | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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* Attacks that can hit and kill both lampreys simultaneously are preferred, such as using [[:Category:Grenades|grenades]], piercing/spraying missile weapons like the {{favilink|eigenrifle}} or {{favilink|flamethrower}}, or area damage effects like [[Freezing Ray]]/[[Flaming Ray]]. | * Attacks that can hit and kill both lampreys simultaneously are preferred, such as using [[:Category:Grenades|grenades]], piercing/spraying missile weapons like the {{favilink|eigenrifle}} or {{favilink|flamethrower}}, or area damage effects like [[Freezing Ray]]/[[Flaming Ray]]. | ||
* If you're having trouble killing both at once, try weakening each of the lampreys before attempting to kill them both in the same turn. | * If you're having trouble killing both at once, try weakening each of the lampreys before attempting to kill them both in the same turn. | ||
* To improve the | * To improve the chances of killing both, you might consider leading the lampreys down a narrow hallway or confining them in a smaller space before attacking. | ||
* If you have very high [[quickness]] you may be able to attack each {{name}} separately and still destroy them before their end-of-turn respawn. | * If you have very high [[quickness]] you may be able to attack each {{name}} separately and still destroy them before their end-of-turn respawn. | ||
{{Creature Navbox Fish}} | {{Creature Navbox Fish}} | ||
[[Category:Worms]] | [[Category:Worms]] |
Latest revision as of 14:38, 18 January 2024
twinning lamprey
Level: 18 | |
| |
Acid Res: 10 Elec Res: 10 Cold Res: 35 Heat Res: 10 | |
Character
|
α |
---|---|
ID?
|
Twinning Lamprey |
Faction
|
fish (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Inventory
|
|
| |
Inventory
| |
\psychic bite1d8 4/1004 x1(100%) | |
Skills
|
|
| |
Skills
| |
Mutations
|
|
| |
Mutations
| |
Experience?
|
450 XP |
XP Tier
|
3 |
Role
|
Controller |
Extra info:
| |
Infobox data from game version 2.0.206.57
|
twinning lamprey
A ribbon of scaleless tissue quivers in suspension beyond a mouth ringed with repeating triangle teeth. It extrudes a double through the mirrored planes of reality.
The twinning lamprey is a creature that spawns in pairs, and has a special ability to respawn a new, fully-healed copy of itself unless both copies are killed in the same turn.
The lamprey's \psychic bite is similar to a psionic weapon - it is defended by the target's MA instead of the target's AV. This can make the lamprey's attacks more dangerous to characters with low willpower.
Weaknesses
- Normality gas and other reality-stabilization effects will prevent a twinning lamprey from respawning its clone.
- Action prevention effects, such as frozen, stunned, or asleep, will temporarily prevent a twinning lamprey from respawning its clone.
Strategies
This section is opinion-based. Your mileage may vary.
- Attacks that can hit and kill both lampreys simultaneously are preferred, such as using grenades, piercing/spraying missile weapons like the eigenrifle or flamethrower, or area damage effects like Freezing Ray/Flaming Ray.
- If you're having trouble killing both at once, try weakening each of the lampreys before attempting to kill them both in the same turn.
- To improve the chances of killing both, you might consider leading the lampreys down a narrow hallway or confining them in a smaller space before attacking.
- If you have very high quickness you may be able to attack each twinning lamprey separately and still destroy them before their end-of-turn respawn.
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