Giant hands: Difference between revisions
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{{Cybernetics data infobox}} | {{Cybernetics data infobox}} | ||
{{name}} is a [[Cybernetics|cybernetic]] that allows the | {{name}} is a [[Cybernetics|cybernetic]] that allows wielding items that normally require two hands in only one. | ||
This ability applies to ''all'' hands, not just the hands that giant hands are installed on, including those granted by [[Helping hands]]. | |||
This capability also extends to missile weapon slots, allowing one to wield missile weapons that normally require two slots in only one missile weapon slot. If the implantee also has the [[Akimbo]] skill, they will fire all equipped [[pistols]], [[rifles]], [[bows]], and/or [[heavy weapons]] simultaneously whenever they use the missile weapon {{qud text|&Wf&yire}} action. Otherwise, the game fires only one weapon at a time, cycling through them for each separate attack. If {{name}} are combined with a {{favilink id|GunRack}}, the {{name|possessive}} effect also applies to the {{qud text|&Chardpoint}} body slots that are granted by the '''gun rack'''. | |||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} | ||
[[Category:Cybernetics]] | [[Category:Cybernetics]] |
Revision as of 18:41, 23 November 2020
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
For ages they dreamed, 'the hands must grow'. In the soft luster of a laboratory, the dream was realized.
You can wield two-handed melee weapons in one hand.
Target body parts: Hands
License points: 3
Only compatible with True Kin genotypes
License point cost
|
3 |
---|---|
Slots
|
Hands |
Destroyed when removed
|
No |
giant hands is a cybernetic that allows wielding items that normally require two hands in only one.
This ability applies to all hands, not just the hands that giant hands are installed on, including those granted by Helping hands.
This capability also extends to missile weapon slots, allowing one to wield missile weapons that normally require two slots in only one missile weapon slot. If the implantee also has the Akimbo skill, they will fire all equipped pistols, rifles, bows, and/or heavy weapons simultaneously whenever they use the missile weapon fire action. Otherwise, the game fires only one weapon at a time, cycling through them for each separate attack. If giant hands are combined with a gun rack, the giant hands' effect also applies to the hardpoint body slots that are granted by the gun rack.