Dodge (DV): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(add note about how +6 dv doesn't actually do anything in game) |
||
Line 12: | Line 12: | ||
If the creature is immobile or overburdened, the DV is set to a flat -10. | If the creature is immobile or overburdened, the DV is set to a flat -10. | ||
=== Internal DV === | |||
Although this is how DV is calculated on the player facing side, all game calculations use a different DV that does not include the bonus 6 DV. The -10 DV when immobile in anyway does not have this bonus 6 DV, so it does not change. The wiki as a whole represents creature DV as how it would look in game, so it is 6 higher than what the game would actually use. | |||
==Dodge Formula== | ==Dodge Formula== |
Revision as of 22:35, 17 August 2020
DV or Dodge Value or
is a stat that indicates how likely this creature is to dodge an attack.DV Calculation Formula
All creatures have a base DV of 6. The formula of calculating total dv is as follows:
Or:
If the creature is immobile or overburdened, the DV is set to a flat -10.
Internal DV
Although this is how DV is calculated on the player facing side, all game calculations use a different DV that does not include the bonus 6 DV. The -10 DV when immobile in anyway does not have this bonus 6 DV, so it does not change. The wiki as a whole represents creature DV as how it would look in game, so it is 6 higher than what the game would actually use.
Dodge Formula
If Attacking accuracy > Dodge Chance, the attack will land.
Items by DV
Search by body slots to see only gear wearable on that slot!
Item | AV | DV | Worn on | Weight |
---|---|---|---|---|
Item | AV | DV | Worn on | Weight |
![]() | 1 | 3 | Body | 5.0 |
![]() | 2 | 3 | Body | 5.0 |
![]() | 2 | 2 | Hands | 10.0 |
![]() | 1 | 2 | Floating Nearby | 10.0 |
![]() | 1 | 2 | Body | 5.0 |
![]() | 1 | 2 | Body | 5.0 |
![]() | 1 | 2 | Body | 15.0 |
![]() | 4 | 2 | Body | 10.0 |
![]() | 2 | 1 | Body | 8.0 |
![]() | 1 | 1 | Hands | 3.0 |
![]() | 1 | 1 | Hands | 11.0 |
![]() | 1 | 1 | Hands | 1.0 |
![]() | 1 | 1 | Feet | 3.0 |
![]() | 1 | 1 | Feet | 4.0 |
![]() | 1 | 1 | Body | 7.0 |
![]() | 1 | 1 | Floating Nearby | 1.0 |
![]() | 1 | 1 | Body | 1.0 |
![]() | 1 | 1 | Back | 11.0 |
![]() | 1 | 1 | Back | 9.0 |
![]() | 1 | 1 | Head | 3.0 |
![]() | 2 | 1 | Head | 12.0 |
![]() | 1 | 1 | Head | 1.0 |
![]() | 1 | 1 | Head | 4.0 |
![]() | 1 | 1 | Feet | 11.0 |
![]() | 2 | -1 | Hands | 10.0 |
![]() | 1 | -1 | Feet | 5.0 |
![]() | 1 | -1 | Feet | 9.0 |
![]() | 1 | -1 | Feet | 5.0 |
![]() | 3 | -1 | Body | 35.0 |
![]() | 1 | -1 | Arm | 5.0 |
![]() | 2 | -1 | Arm | 8.0 |
![]() | 1 | -1 | Head | 8.0 |
![]() | 2 | -1 | Body | 10.0 |
![]() | 2 | -1 | Body | 10.0 |
![]() | 1 | -1 | Back | 10.0 |
![]() | 2 | -1 | Head | 8.0 |
![]() | 2 | -1 | Head | 10.0 |
![]() | 3 | -1 | Head | 15.0 |
![]() | 4 | -1 | Head | 15.0 |
![]() | 2 | -1 | Head | 10.0 |
![]() | 3 | -1 | Head | 30.0 |
![]() | 3 | -2 | Hands | 15.0 |
![]() | 4 | -2 | Hands | 15.0 |
![]() | 3 | -2 | Feet | 20.0 |
![]() | 4 | -2 | Feet | 20.0 |
![]() | 3 | -2 | Body | 15.0 |
![]() | 3 | -2 | Hand | 12.0 |
![]() | 6 | -2 | Hand | 15.0 |
![]() | 7 | -2 | Hand | 15.0 |
![]() | 6 | -2 | Hand | 15.0 |
![]() | 6 | -2 | Back | 300.0 |
![]() | 3 | -2 | Body | 20.0 |
![]() | 8 | -2 | Body | 35.0 |
![]() | 2 | -2 | Back | 18.0 |
![]() | 3 | -3 | Body | 20.0 |
![]() | 3 | -3 | Body | 20.0 |
![]() | 4 | -3 | Body | 90.0 |
![]() | 2 | -3 | Hands | 10.0 |
![]() | 3 | -3 | Hands | 10.0 |
![]() | 2 | -3 | Hands | 12.0 |
![]() | 2 | -3 | Hands | |
![]() | 3 | -3 | Hands | 25.0 |
![]() | 2 | -3 | Feet | 10.0 |
![]() | 2 | -3 | Feet | 15.0 |
![]() | 2 | -3 | Feet | 12.0 |
![]() | 2 | -3 | Arm | 9.0 |
![]() | 4 | -3 | Hand | 14.0 |
![]() | 4 | -3 | Hand | 19.0 |
![]() | 6 | -3 | Body | 40.0 |
![]() | 7 | -3 | Body | 40.0 |
![]() | 2 | -3 | Head | 12.0 |
![]() | 3 | -3 | Head | 8.0 |
![]() | 2 | -3 | Head | 10.0 |
![]() | 3 | -4 | Feet | 35.0 |
![]() | 4 | -4 | Body | 60.0 |
![]() | 7 | -4 | Body | 40.0 |
![]() | 5 | -4 | Hand | 20.0 |
![]() | 5 | -4 | Hand | 20.0 |
![]() | 4 | -4 | Body | 40.0 |
![]() | 4 | -4 | Body | 40.0 |
![]() | 4 | -4 | Body | 28.0 |
![]() | 3 | -4 | Head | 25.0 |
![]() | 3 | -5 | Hands | 18.0 |
![]() | 3 | -5 | Feet | 15.0 |
![]() | 5 | -5 | Body | 45.0 |
![]() | 6 | -6 | Body | 160.0 |