Warden Une: Difference between revisions
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Trashmonks (talk | contribs) Tag: Reverted |
Trashmonks (talk | contribs) Tag: Manual revert |
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| demeanor = neutral | | demeanor = neutral | ||
| gender = nonspecific | | gender = nonspecific | ||
| inventory = {{inventory|Cybernetics | | inventory = {{inventory|Cybernetics{zonetier}|6-8|no|100|yes}}{{inventory|CyberneticsCreditWedge3|2|no|100|no}}{{inventory|Blackboard|1|no|100|no}}{{inventory|ScrapCape|1|no|100|no}}{{inventory|MurmurMask|1|no|100|no}}{{inventory|HurdyGurdy|1|no|100|no}}{{inventory|Fork-Horned Helmet 4|1|no|100|no}}{{inventory|Long Sword7|1|no|100|no}}{{inventory|Flawless Crysteel Shardmail|1|no|100|no}}{{inventory|Flawless Crysteel Gauntlets|1|no|100|no}}{{inventory|Flawless Crysteel Boots|1|no|100|no}}{{inventory|Ontological Anchor|1|no|100|no}}{{inventory|Hand Rail|2|no|100|no}}{{inventory|Nuclear Cell|2-4|no|100|no}} | ||
| skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedAggressiveStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|LongBladesImprovedDuelistStance}} </br>{{SkillID to name|CookingAndGathering_Butchery}} </br>{{SkillID to name|Tactics}} </br>{{SkillID to name|Tactics_Juke}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_Akimbo}} </br>{{SkillID to name|Pistol_WeakSpotter}} </br>{{SkillID to name|Pistol_DisarmingShot}} </br>{{SkillID to name|Persuasion_RebukeRobot}} | | skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedAggressiveStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|LongBladesImprovedDuelistStance}} </br>{{SkillID to name|CookingAndGathering_Butchery}} </br>{{SkillID to name|Tactics}} </br>{{SkillID to name|Tactics_Juke}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_Akimbo}} </br>{{SkillID to name|Pistol_WeakSpotter}} </br>{{SkillID to name|Pistol_DisarmingShot}} </br>{{SkillID to name|Persuasion_RebukeRobot}} | ||
| desc = Draped in a heavy scrap-coat, wearing a beastly mask, and wielding a hand-cranked wheel-fiddle, =pronouns.subjective= could be more readily assumed to be a pageantry player than a village's defender. Up close, however, an onlooker might glimpse the hilt of =pronouns.possessive= longsword, the butt of =pronouns.possessive= pistol, or the burnished black aegis of unmarked fullerite that =pronouns.subjective= =verb:carry:afterpronoun=. Pale cyan lights hover in the dark eye-sockets of =pronouns.possessive= beaked mask, suggesting the very lurking threat that =pronouns.possessive= costume was meant to defang. | | desc = Draped in a heavy scrap-coat, wearing a beastly mask, and wielding a hand-cranked wheel-fiddle, =pronouns.subjective= could be more readily assumed to be a pageantry player than a village's defender. Up close, however, an onlooker might glimpse the hilt of =pronouns.possessive= longsword, the butt of =pronouns.possessive= pistol, or the burnished black aegis of unmarked fullerite that =pronouns.subjective= =verb:carry:afterpronoun=. Pale cyan lights hover in the dark eye-sockets of =pronouns.possessive= beaked mask, suggesting the very lurking threat that =pronouns.possessive= costume was meant to defang. |
Revision as of 19:48, 3 July 2022
Warden Une
Level: 35 | |
| |
Acid Res: 0 Elec Res: 25 Cold Res: 25 Heat Res: 25 | |
Character
|
h |
---|---|
ID?
|
Une |
Faction
|
Fellowship of Wardens (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Inventory
|
|
| |
Inventory
| |
Item from Cybernetics{zonetier} x6-8(100%)x2(100%) x1(100%) x1(100%) x1(100%) x1(100%) fork-horned helm2 4/4 x1(100%)flawless crysteel long sword2d6+1 4/12 x1(100%)x1(100%) x1(100%) x1(100%) x1(100%) hand rail1d10 13/13 x2(100%)x2-4(100%) | |
Skills
|
|
| |
Skills
| |
Corpse Dropped
|
human corpse (90%) |
Experience?
|
875 XP |
XP Tier
|
7 |
Role
|
NPC |
Extra info:
| |
Infobox data from game version 2.0.203.51
|
Warden Une
Draped in a heavy scrap-coat, wearing a beastly mask, and wielding a hand-cranked wheel-fiddle, they could be more readily assumed to be a pageantry player than a village's defender. Up close, however, an onlooker might glimpse the hilt of their longsword, the butt of their pistol, or the burnished black aegis of unmarked fullerite that they carry. Pale cyan lights hover in the dark eye-sockets of their beaked mask, suggesting the very lurking threat that their costume was meant to defang.
Warden Une is a member of the Yd Freehold, a warrior, and the highest-tier static cybernetics vendor in the game. Their inventory does not restock. [1]
Ware | Quantity |
---|---|
Random cybernetics chosen as if from zone tier 7 (as described on the cybernetics rack page) |
6-8 |
cybernetics credit wedge 3¢ | 2 |
Conversations
- Subpage: Warden Une/Conversations
- ↑
PopulationTables.xml
, population nameUneInventory