Goatfolk shaman: Difference between revisions
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{{name|pluralcaps}} are the designated leaders of the roaming [[goatfolk]] in the jungles of Qud. Each one has one random [[:Category:Physical Mutations|physical mutation]] at level 1-6 and one [[:Category:Mental Mutations|mental mutation]] at level 1-6, before being affected by their ego. If they are [[legendary]], they | {{name|pluralcaps}} are the designated leaders of the roaming [[goatfolk]] in the jungles of Qud. Each one has one random [[:Category:Physical Mutations|physical mutation]] at level 1-6 and one [[:Category:Mental Mutations|mental mutation]] at level 1-6, before being affected by their ego. If they are [[legendary]], they have additional traits based on what clan they hail from and their title. | ||
They are commonly accompanied by between 4 and 9 goatfolk, depending on how many empty reachable cells are within a radius of 4 from the shaman. These goatfolk are randomly generated from the following pool: | They are commonly accompanied by between 4 and 9 goatfolk, depending on how many empty reachable cells are within a radius of 4 from the shaman. These goatfolk are randomly generated from the following pool: |
Latest revision as of 15:23, 13 January 2025
Level: 15 | |
Attribute Range Mean Formula Attacker Level 1-19 750 XP Attacker Level 20-24 375 XP Attacker Level 25-29 75 XP Attacker Level 30+ 0 XP | |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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g |
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ID?
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Goatfolk Shaman |
Faction
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goatfolk (Loved100 Reputation) |
Demeanor
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neutral |
Inventory
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Inventory
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![]() Items from HumanoidEquipment *(100%) | |
Skills
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Skills
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Mutations
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Mutations
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Corpse Dropped
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Experience?
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750 XP |
XP Tier
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3 |
Role
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Leader |
Spawns in
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Extra info:
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Infobox data from game version 2.0.207.72
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Goatfolk shamans are the designated leaders of the roaming goatfolk in the jungles of Qud. Each one has one random physical mutation at level 1-6 and one mental mutation at level 1-6, before being affected by their ego. If they are legendary, they have additional traits based on what clan they hail from and their title.
They are commonly accompanied by between 4 and 9 goatfolk, depending on how many empty reachable cells are within a radius of 4 from the shaman. These goatfolk are randomly generated from the following pool:
- 2-4
goatfolk bullies
- 1-2
goatfolk sowers
- 1-2
goatfolk yurtwardens
- 95% for 1
goatfolk hornblower
The game will attempt to spawn each one in this order in a random valid cell, until all are chosen or the number of available cells runs out.[1]
Mamon Souldrinker is a legendary unique goatfolk shaman.
Legendary Generation
Legendary goatfolk shamans, like legendary snapjaw warlords, have a unique generation method. In particular, the names they are generated with alter their stats or grant them mutations. They will have twice the HP of a normal goatfolk shaman and spawn with one armor from Armor 4 with a 50% chance to have a mod. In addition to armor, they will have one piece of junk from Junk 4 and one from Junk 4R. [2]
Titles
Legendary shamans will be named, along with a title, or last name, appended.
Title | Effect |
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Stargazer | +2 intelligence
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Heartbiter | ![]() |
Twicetalker | ![]() |
Souldrinker | ![]() |
Whitefinger | ![]() |
Clovenhorn | +1 Strength |
Clans
Clan | Effect |
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Hotur | +1 Strength |
Ibex | ![]() |
Sol | ![]() |
Whitetongue | +1 Intelligence
+1 Ego +1 Willpower |
Yr | +15 Movement Speed |
Mnim | +1 Toughness |
*This will negate the special effect of the Twicetalker title, leaving only one head with horns while the other is bare
Unique Tile
Legendary goatfolk use the following unique tile art:
References
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