Ultra-elastic ankle tendons
1 lb. Weight | |
Complexity
|
4 |
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Character
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ç |
ID?
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UltraElasticAnkleTendons |
Spawns in
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Infobox data from game version 2.0.207.72
|
License point cost
|
3 |
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Slots
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Feet |
Destroyed when removed
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No |
Work in progress: 47 of 77
ultra-elastic ankle tendons is a moderate cost feet-exclusive cybernetic implant which upon installation increases the user's movement speed by 10.
The boost is for all intents and purposes considered a part of the user's baseline movement speed, essentially meaning that effects which utilize the user's base movement speed, such as the percentage movement bonus provided by skulk injectors will take the implant's boost into account while calculating final speed total. As opposed to the extra movement speed provided by some gear items such as
rocket skates which is generally ignored.
With the 10 extra movement speed and no other augmentation, the user is able to move one additional time every 10 movements.
Advantages & Disadvantages
Advantages
- Allows the user to somewhat slowly outrun most creatures.
- Can be useful in the absence of
motorized treads for ranged characters who want to use high movement speed as a way to avoid hostile creatures.
- Improves the effectiveness of gear items which provide additional movement speed such as
sandals of the river-wives or
bounding boots.
Disadvantages
- Many underground spaces are fairly cramped, limiting the utility of smaller movement speed bonuses.
- Moderate cost can be a bit prohibitive depending on the user's license tier and build goals.
- Can be fully replaced by
yeshyrskin slippers, a pair of which can be obtained from
Crowsong, freeing up the feet slot for an implant with effects that cannot be as easily replicated like
pentaceps
force modulator or
anchor spikes.
Tips
- The boost provided by the implant especially when combined with other sources of movement speed such as
nocturnal apex can be used to augment the effectiveness of the
Hook and Drag skill, which bases its instances of damage on movement.
- The implant becomes a tad more effective if the user primarily stays above ground. Various biomes such as the
salt desert or
jungle are generally open, allowing the user to better take advantage of the extra speed, without as much risk of being cornered in the comparatively tight corridors of lower strata.