Displacer: Difference between revisions
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{{name}} is a weapon mod that forces a target to teleport away 1-4 spaces if their attack hits. This attack does not need to penetrate. Every time something is displaced, it will use up a charge of 250. | {{name}} is a weapon mod that forces a target to teleport away 1-4 spaces if their attack hits. This attack does not need to penetrate. Every time something is displaced, it will use up a charge of 250. | ||
This mod uses an energy cell and is [[EMP sensitive]]. | |||
This mod increases difficulty in examining an artifact by 3, and complexity to learn it by 3. | This mod increases difficulty in examining an artifact by 3, and complexity to learn it by 3. | ||
{{Mod Navbox}} | {{Mod Navbox}} |
Revision as of 16:42, 14 August 2020
This information is reliable as of patch 2.0.200.80. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.80. If this is no longer the current patch, you can help by updating it.
displacer
Category
|
Weapon, Missile Weapon, Thrown Weapon |
---|---|
Native tierLess likely to appear on items
of a lower tier than this. |
6 |
Rarity
|
Rare |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<6> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
no |
Value multiplier
|
1.5 |
ID
|
ModDisplacer |
Displacer: When powered, this weapon randomly teleports its target 1-4 tiles away on a successful hit. |
displacer is a weapon mod that forces a target to teleport away 1-4 spaces if their attack hits. This attack does not need to penetrate. Every time something is displaced, it will use up a charge of 250.
This mod uses an energy cell and is EMP sensitive.
This mod increases difficulty in examining an artifact by 3, and complexity to learn it by 3.
|