Fitted with suspensors: Difference between revisions
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| desc = Fitted with suspensors: When powered, this item is weightless. | | desc = Fitted with suspensors: When powered, this item is weightless. | ||
}} | }} | ||
{{name}} is a mode introduced in patch 2.0.200 and causes any item modded with this to become weightless if powered with | {{name}} is a mode introduced in patch 2.0.200 and causes any item modded with this to become weightless if powered with an [[:Category:Energy Cells|energy cell]]. | ||
Additionally, the part itself is: | Additionally, the part itself is: |
Revision as of 06:05, 12 August 2020
This information is reliable as of patch 2.0.200.80. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.80. If this is no longer the current patch, you can help by updating it.
with suspensors
Category
|
General |
---|---|
Rarity
|
Rare |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<7> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1.3 |
ID
|
ModSuspensor |
Fitted with suspensors: When powered, this item is weightless. |
with suspensors is a mode introduced in patch 2.0.200 and causes any item modded with this to become weightless if powered with an energy cell.
Additionally, the part itself is:
- Reality Distortion Based, meaning that the suspensors will not work under the effects of normality.
- EMP sensitive
To fully boot up, it requires a variable amount turns depending on the item's tier.
Tier | Formula |
---|---|
< 5 | Tier or 2, whichever is higher |
≥ 5 | (- Tier/2) + 5 or 2, whichever is higher |
Once booted, each turn uses up 1 charge to keep it afloat.
Unidentified artifacts with this mod have their difficulty increased by 1 and complexity increased by 2.
Items that are already weightless or weigh less than 0# are not eligible to be modded with suspensors.
weightless.
|