Inflatable axons: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Tag: Manual revert
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 13: Line 13:
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_2point
| inheritingfrom = BaseCybernetics2Equipment_2point
| unidentifiedinfo = {{Unidentified info | tile = inflatable axons unidentified.png | name = weird artifact | altname = device }}
| unidentifiedimage = inflatable axons unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = device
| desc = Nanoscopic stents inflate the gossamer brain-threads that restrict the conduction of the will.
| desc = Nanoscopic stents inflate the gossamer brain-threads that restrict the conduction of the will.



Revision as of 01:09, 7 October 2021

inflatable axons
$
120.00
Commerce Value
0
lbs.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

InflatableAxons

[Implant] - inflatable axons

Nanoscopic stents inflate the gossamer brain-threads that restrict the conduction of the will.

Activated. Cooldown 100.
You gain +40 quickness for 10 rounds, then you become sluggish for 10 rounds (-10 quickness).

Target body parts: Head
License points: 2
Only compatible with True Kin genotypes
Compute power on the local lattice increases this item's effectiveness.

Perfect

inflatable axons is a cybernetic implant which gives the creature it is implanted in the ability to increase their quickness, albeit for only a short time and with a period of decreased quickness afterwards.

They can be found randomly throughout the world, especially in the cybernetics racks found near becoming nooks. Additionally, inflatable axons is one of the possible starting implants which a True Kin character can choose during character generation.

Cybernetic Info
License point cost

2

Slots

Head

Destroyed when removed

No