Mamon Souldrinker
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Level: 19 | |
Attribute Range Mean Formula Attacker Level 1-19 1900 XP Attacker Level 20-24 950 XP Attacker Level 25-29 190 XP Attacker Level 30+ 0 XP | |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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ID?
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Mamon |
Faction
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Children of Mamon (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Inventory
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Inventory
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Skills
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Skills
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Mutations
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Mutations
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Corpse Dropped
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goatfolk corpse(favilink error!) (5%) |
Experience?
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1900 XP |
XP Tier
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3 |
Role
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Hero |
Extra info:
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Mamon stands nearly a head taller than his kin and broader at the shoulders. Great tufts of blood-matted hair, some of which is braided, tassel out from his head and chin, and a tattered, crimson headdress hangs from one of his colossal horns. In long swaths on his bare chest the fur is scorched and the skin flayed. He wears a sarong wrapped about his waist, its wool fibers sodden with a foul, inky liquid. His face is a vision of madness, at once the countenance of a rapturous crone and a child in fright.
Mamon Souldrinker is a legendary goatfolk who leads the Children of Mamon, encountered during the Raising Indrix quest. He is the elder brother of Warden Indrix, Goatfolk Pariah.
Location
Mamon is found during the course of the Raising Indrix quest, where the player is instructed to locate him and kill him. Following the river immediately north of Kyakukya to the east will eventually lead the player to a ransacked goatfolk village, where Mamon can be found.
Overview
Mamon is essentially a unique goatfolk shaman with higher stats, and inherits many of their properties.[1] However, Mamon will always be encountered wielding the amaranthine prism, which can only be obtained by killing him.
Amaranthine Prism
The amaranthine prism is a unique item worn in the floating nearby slot. It grants it's wearer an Ego bonus that gradually increases the longer it has been worn; however, it also decreases the users Willpower proportionally.
The amaranthine prism is notable for being impossible to remove once equipped; this means wielding the prism is inevitably fatal, as it will eventually reduce the user's Willpower to 0, killing them.
When Mamon is first encountered, the prism will boost his Ego and penalize his Willpower by 8.[1]
Mutations
Mamon derives his mutations from the same system used to determine the mutations of goatfolk shamans. He will always have one physical mutation and one mental mutation,[2] each with a base level of 1d61-6 (Avg: 3.5)[1] and boosted by his Ego modifier in the case of the mental mutation. Due to his title of "Souldrinker", he will also have Syphon Vim at base level 1,[3] boosted by his Ego modifier.
Equipment
Like other goatfolk, Mamon's inventory will randomly be populated with items from Melee Weapons 3, Armor 3, and Junk 3.[1][4] This means his weapons can be of any class and will usually be carbide, with a small chance of being folded carbide. His armor can vary wildly, from chain to steel to elastyne, with a lower chance of being carbide or plastifer. He may also come equipped with some sort of Shield.
Besides these items, Mamon will always come with a bloody carbide dagger.[1][5]
Special Properties
Mamon is extremely resistant to being set on fire, having a flaming temperature of 14550°.
He is hated by goatfolk and the Fellowship of Wardens.[1]
Tips
- Mamon's mental mutations will be extremely powerful due to the amaranthine prism he wields; however, his equipment will be no better than other goatfolk.
- His abilities will have longer cooldowns due to the amaranthine prism drastically reducing his Willpower, meaning he cannot use them very often.
- Sources of normality may be useful to combat his powerful mental mutations, depending on what he receives.
References
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