Millstone: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 3 users not shown)
Line 7: Line 7:
| av = 10
| av = 10
| dv = -10
| dv = -10
| ma = 0
| weight = 300
| weight = 300
| featureweightinfo = no
| featureweightinfo = no
Line 15: Line 14:
| complexity = 2
| complexity = 2
| tier = 2
| tier = 2
| bits = CC
| canbuild = no
| candisassemble = yes
| colorstr = &y
| colorstr = &y
| tilecolors = yw
| tilecolors = yw
| renderstr = ☼
| renderstr = ☼
| extra = {{Extra info|weight = 300 | empsensitive = yes | solid = no | flyover = no | animatable = yes}}
| extra = {{Extra info|weight = 300 | empsensitive = yes | flyover = no | animatable = yes | chargeconsumemechanical = 100}}
| inheritingfrom = Furniture
| inheritingfrom = MountedFurniture
| dynamictable = {{Dynamic object|AnimatableFurniture|Millstone}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Millstone}}
| unidentifiedname = bizarre contraption
| unidentifiedname = bizarre contraption
| unidentifiedaltname = bizarre contraption
| unidentifiedaltname = bizarre contraption
| chargeconsumemechanical = 100
| desc = Circles of limestone, porous and oyster-gray with the shells of old things, are arranged in vertical slabs and turned against each other to grind fibrous grains into flours.
| desc = Circles of limestone, porous and oyster-gray with the shells of old things, are arranged in vertical slabs and turned against each other to grind fibrous grains into flours.
| categories = Furniture
| categories = Machinery
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The millstone is a type of furniture that appears in the north west corner of {{favilink|Joppa}}, connected to a water wheel to function.
The millstone is a [[mechanical power|mechanically powered]] mechanism that appears in the north west corner of {{favilink|Joppa}}, connected to a water wheel to function. Several {{name|plural}} can also be found in {{favilink|Yd Freehold}}.<ref><code>Joppa.rpm</code></ref><ref><code>YdFreehold.rpm</code></ref>
 
=== Animated ===
{{name|plural}} can be animated via {{favilink|spray-a-brain}} or {{favilink|nano-neuro animator}}. Animated {{name|plural}} have [[Meal Preparation]].


== Milling ==
== Milling ==
When interacted with, the millstone acts as a pseudo chest. If the right food item is placed inside, the mill will grind it into its preserved form. It takes one turn for the food to be milled. This mill is considered open to the public, so the villagers will not become angered if the player takes from the millstone. If it is disconnected to the wooden mechanisms and the water wheel, it will no longer grind.
<!--
This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. (ex: "Joppa" page)
-->
When interacted with, the millstone acts as a pseudo chest. If the right food item is placed inside, the mill will grind it into its preserved form. It takes one turn for the food to be milled. This mill is considered open to the public, so the villagers will not become angered if the player takes from the millstone. If it is disconnected to the wooden mechanisms and the water wheel, it will no longer grind.{{Code Reference|class=Mill}}<ref><code>ObjectBlueprints.xml</code></ref>


=== Supported interactions ===
=== Supported interactions ===
Line 53: Line 56:
| {{favilink|psychal gland}}
| {{favilink|psychal gland}}
| 5 servings of {{favilink|psychal gland paste}}
| 5 servings of {{favilink|psychal gland paste}}
|-
| {{favilink|voider gland}}
| 10 servings of {{favilink|voider gland paste}}
|-
| {{favilink|clump of grave moss}}
| 3 servings of {{favilink|crushed grave moss}}
|-
| {{favilink|compacted bone matter}}
| 3 servings of {{favilink|bone meal}}
|-
|-
| All {{Favilink|breathbeard}} glands
| All {{Favilink|breathbeard}} glands
| 5 servings of their respective gland paste
| 5 servings of their respective gland paste
|}
|}
{{references|2.0.201.114}}
{{Machinery Navbox}}

Latest revision as of 03:35, 19 January 2024

millstone
Millstone
Character

ID?Use this ID to Wish for millstone

Millstone

Charge per Use

1

Charge Used For

Mill

Complexity

2

Tier

2

Spawns in

AnimatableFurniture


Extra info:
millstone

Circles of limestone, porous and oyster-gray with the shells of old things, are arranged in vertical slabs and turned against each other to grind fibrous grains into flours.

Perfect

The millstone is a mechanically powered mechanism that appears in the north west corner of Joppa, connected to a water wheel to function. Several millstones can also be found in Yd Freehold.[1][2]

Animated

millstones can be animated via Spray-a-Brain or nano-neuro animator. Animated millstones have Meal Preparation.

Milling

When interacted with, the millstone acts as a pseudo chest. If the right food item is placed inside, the mill will grind it into its preserved form. It takes one turn for the food to be milled. This mill is considered open to the public, so the villagers will not become angered if the player takes from the millstone. If it is disconnected to the wooden mechanisms and the water wheel, it will no longer grind.[3][4]

Supported interactions

In Out
vinewafer 3 servings of vinewafer sheaf
lagroot tuber 8 servings of mashed lag
mirror shard 5 servings of mirror dust
psychal gland 5 servings of psychal gland paste
voider gland 10 servings of voider gland paste
clump of grave moss 3 servings of crushed grave moss
compacted bone matter 3 servings of bone meal
All breathbeard glands 5 servings of their respective gland paste

References

This information is reliable as of patch 2.0.201.114.
  1. Joppa.rpm
  2. YdFreehold.rpm
  3. XRL.World.Parts.Mill
  4. ObjectBlueprints.xml