Night vision (implant): Difference between revisions
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| renderstr = ç | | renderstr = ç | ||
| extra = {{Extra info|empsensitive = yes}} | | extra = {{Extra info|empsensitive = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseCyberneticsEquipment_2point | ||
| | | dynamictable = {{Dynamic object|Items|NightVision}} | ||
| unidentifiedimage = night vision (implant) unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = Nerve-packed retina scatters incoming radiation and bends light so the irises turn jade. | | desc = Nerve-packed retina scatters incoming radiation and bends light so the irises turn jade. | ||
{{Qud shader|rules|{{(}}You gain the | {{Qud shader|rules|{{(}}You gain the ability to see in the dark. | ||
Target body parts: Face | Target body parts: Face | ||
Line 24: | Line 27: | ||
Only compatible with True Kin genotypes{{)}}}} | Only compatible with True Kin genotypes{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE -->==Advantages & Disadvantages== | <!-- END QBE --> | ||
{{name|caps}} works much like {{favilink|night-vision goggles}}, granting a toggleable ability to see into dark areas in a 40-tile radius. This will also cause everything to appear green-colored, unless the "disable full-screen color effects" [[option]] is set. | |||
==Advantages & Disadvantages== | |||
{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Frees up a hand slot which would be taken up by a {{Favilink|torch}} or {{Favilink|glowsphere}} in the early game. | * Frees up a hand slot which would be taken up by a {{Favilink|torch}} or {{Favilink|glowsphere}} in the early game. | ||
* Available at | * Available at start for True Kin regardless of starting arcology | ||
* Much larger radius than most light sources | |||
* Not carrying a light source grants the player some measure of stealth (most creatures can detect enemies only about 10-20 tiles away in total darkness) | |||
* Aids in long-distance ranged combat | |||
===Disadvantages=== | ===Disadvantages=== | ||
* Face implant slot competes for a lot of debatably more useful implants. | * Face implant slot competes for a lot of debatably more useful implants. | ||
* | * The color replacement greatly reduces information the player receives at a glance, which can lead to a failure to recognize threats like legendary hostile enemies. | ||
{{Cybernetics data infobox|night vision}} | {{Cybernetics data infobox|night vision}} | ||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} | ||
[[Category:Cybernetics]] | [[Category:Cybernetics]] |
Latest revision as of 02:39, 19 January 2024
This article is about the true kin implant. For the mutation, see Night Vision. |
night vision
0 lbs. Weight | |
Complexity
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3 |
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Character
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ç |
ID?
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NightVision |
Spawns in
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|
Extra Info: | |
Infobox data from game version 2.0.206.57
|
[Implant] - night vision
Nerve-packed retina scatters incoming radiation and bends light so the irises turn jade.
You gain the ability to see in the dark.
Target body parts: Face
License points: 2
Only compatible with True Kin genotypes
Night vision works much like night-vision goggles, granting a toggleable ability to see into dark areas in a 40-tile radius. This will also cause everything to appear green-colored, unless the "disable full-screen color effects" option is set.
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Frees up a hand slot which would be taken up by a torch or glowsphere in the early game.
- Available at start for True Kin regardless of starting arcology
- Much larger radius than most light sources
- Not carrying a light source grants the player some measure of stealth (most creatures can detect enemies only about 10-20 tiles away in total darkness)
- Aids in long-distance ranged combat
Disadvantages
- Face implant slot competes for a lot of debatably more useful implants.
- The color replacement greatly reduces information the player receives at a glance, which can lead to a failure to recognize threats like legendary hostile enemies.
Cybernetic Info
License point cost
|
2 |
---|---|
Slots
|
Face |
Destroyed when removed
|
No |