Six-fingered: Difference between revisions
Jump to navigation
Jump to search
(Provided requested missing information.) |
(note mintier) |
||
Line 6: | Line 6: | ||
|tinkerable =yes | |tinkerable =yes | ||
|tinkertier =3 | |tinkertier =3 | ||
|mintier = 3 | |||
|value =1.3 | |value =1.3 | ||
|desc =&CSix-Fingered: +1 Agility | |desc =&CSix-Fingered: +1 Agility |
Revision as of 16:38, 14 August 2020
six-fingered
Category
|
Glove |
---|---|
Minimum item tier
|
3 |
Rarity
|
Rare |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<3> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1.3 |
ID
|
ModSixFingered |
Six-Fingered: +1 Agility |
six-fingered is an item modification which can be applied to armor worn in the hands slot (referred to in the game's files as gloves, though the category includes all armor worn on the hands). A pair of gloves with the six-fingered mod increases the wearer's Agility by 1 point and is worth 1.3 times as much as an unmodified version of the same item.
A player with the Tinker I skill, the blueprint for six-fingered, and the required materials can mod a pair of gloves to be six-fingered. Additionally, six-fingered gloves can be found randomly generated in the wild (often in the hands slot of another creature).
|