Warden Indrix, Goatfolk Pariah: Difference between revisions

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imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
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| av = 7
| av = 7
| dv = 12
| dv = 12
| ma = 0
| ma = 8
| id = Warden Indrix
| colorstr = &B
| colorstr = &B
| renderstr = g
| renderstr = g
| id = Warden Indrix
| corpse = {{ID to name|Goatfolk Corpse}}
| corpse = {{ID to name|Goatfolk Corpse}}
| corpsechance = 5
| corpsechance = 5
| role = NPC
| extra = {{Extra info|uniquechara = yes}}
| inheritingfrom = Goatfolk Savage
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| role = NPC
| isswarmer = no
| inheritingfrom = Goatfolk Savage
| strength = 28+1
| strength = 28+1
| agility = 24
| agility = 24
Line 30: Line 30:
| demeanor = neutral
| demeanor = neutral
| gender = male
| gender = male
| inventory = {{inventory|{{ID to name|Grassy Yurtmat}}|1}}{{inventory|{{ID to name|Battle Axe5th}}|1}}{{inventory|{{ID to name|Wool Kilt}}|1}}{{inventory|{{ID to name|Goatfolk_Horns}}|1}}
| inventory = {{inventory|Grassy Yurtmat|1|no|100}}{{inventory|Battle Axe5th|1|no|100}}{{inventory|Wool Kilt|1|no|100}}{{inventory|Goatfolk_Horns|1|no|100}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_HookAndDrag}} </br>{{SkillID to name|Axe_Decapitate}} </br>{{SkillID to name|Axe_Beserk}} </br>{{SkillID to name|Endurance_Calloused}} </br>{{SkillID to name|Survival_JungleSurvival}} </br>{{SkillID to name|Endurance}} </br>{{SkillID to name|Shield}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_HookAndDrag}} </br>{{SkillID to name|Axe_Decapitate}} </br>{{SkillID to name|Axe_Beserk}} </br>{{SkillID to name|Endurance_Calloused}} </br>{{SkillID to name|Survival_JungleSurvival}} </br>{{SkillID to name|Endurance}} </br>{{SkillID to name|Shield}}
| mutations = {{creature mutation|{{MutationID to name|AdrenalControl2}}|7|19}} </br>{{creature mutation|{{MutationID to name|Regeneration}}|6|19}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|19}}
| mutations = {{creature mutation|{{MutationID to name|AdrenalControl2}}|7|19}} </br>{{creature mutation|{{MutationID to name|Regeneration}}|6|19}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|19}}
| desc = Beneath a mane of coarse hair, Warden Indrix's lips move without issuing forth any sound, perhaps in the formation of a litany invoked in the name of the vengeful god =pronouns.subjective= =verb:serve:afterpronoun=. The coarse hair grows in an uninterrupted mass down =pronouns.possessive= torso, that of a human but broader and more taut with muscle than any man's, disappearing only behind the sash of =pronouns.possessive= kilt. But for Mayor Nuntu and the warden =pronouns.reflexive=, no one knows the circumstances of Indrix's estrangement from =pronouns.possessive= kin, for no one dares mention it lest they draw the warden's ire. One of =pronouns.possessive= great curling horns has been cleanly cloven from =pronouns.possessive= head, however. That same horn along with several others hang from a belt slung low about Indrix's hips, giving =pronouns.objective= the distinction of being the only warrior to bear =pronouns.possessive= own appendage as a trophy.
| desc = Beneath a mane of coarse hair, Warden Indrix's lips move without issuing forth any sound, perhaps in the formation of a litany invoked in the name of the vengeful god =pronouns.subjective= =verb:serve:afterpronoun=. The coarse hair grows in an uninterrupted mass down =pronouns.possessive= torso, that of a human but broader and more taut with muscle than any man's, disappearing only behind the sash of =pronouns.possessive= kilt. But for Mayor Nuntu and the warden =pronouns.reflexive=, no one knows the circumstances of Indrix's estrangement from =pronouns.possessive= kin, for no one dares mention it lest they draw the warden's ire. One of =pronouns.possessive= great curling horns has been cleanly cloven from =pronouns.possessive= head, however. That same horn along with several others hang from a belt slung low about Indrix's hips, giving =pronouns.objective= the distinction of being the only warrior to bear =pronouns.possessive= own appendage as a trophy.
| categories = Unique Characters
}}
}}
[[Category:Unique Characters]]
[[Category:Unique Characters]]
{{conversations link}}
{{conversations link}}

Revision as of 19:27, 19 September 2019

Warden Indrix, Goatfolk Pariah
Warden indrix.png
Character

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ID?Use this ID to Wish for Warden Indrix, Goatfolk Pariah

Warden Indrix

Faction

Fellowship of Wardens (Loved100 Reputation)
pariahs (Liked50 Reputation)

Demeanor

neutral

Gender

male

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

goatfolk corpse(favilink error!) (5%)

Role

NPC


Extra info:
  • This creature is unique
Warden Indrix, Goatfolk Pariah

Beneath a mane of coarse hair, Warden Indrix's lips move without issuing forth any sound, perhaps in the formation of a litany invoked in the name of the vengeful god he serves. The coarse hair grows in an uninterrupted mass down his torso, that of a human but broader and more taut with muscle than any man's, disappearing only behind the sash of his kilt. But for Mayor Nuntu and the warden himself, no one knows the circumstances of Indrix's estrangement from his kin, for no one dares mention it lest they draw the warden's ire. One of his great curling horns has been cleanly cloven from his head, however. That same horn along with several others hang from a belt slung low about Indrix's hips, giving him the distinction of being the only warrior to bear his own appendage as a trophy.

Perfect

Conversations

Subpage: Warden Indrix, Goatfolk Pariah/Conversations