Lacquered: Difference between revisions
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(You probably won't notice until your fancy new pumps disintegrate from wading through all that acid.) |
(Pretty much all the armor isn't metal, but most of the weapons are. Confusing.) |
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Line 16: | Line 16: | ||
Items or equipment with the lacquered mod will not prevent the player themselves from becoming stained with a liquid. | Items or equipment with the lacquered mod will not prevent the player themselves from becoming stained with a liquid. | ||
Notably, {{Qud shader|K|Fullerite}}, {{Qud shader|crysteel|Crysteel}} and {{Qud shader|zetachrome|Zetachrome}} are not metal and cannot be lacquered. | Notably, many items made of {{Qud shader|K|Fullerite}}, {{Qud shader|crysteel|Crysteel}} and {{Qud shader|zetachrome|Zetachrome}} are not considered metal and cannot be lacquered. | ||
== References == | == References == | ||
<references/> | <references/> | ||
{{Mod Navbox}} | {{Mod Navbox}} |
Revision as of 14:02, 18 May 2021
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
lacquered
Category
|
General |
---|---|
Restrictions
|
Must be metal |
Rarity
|
Common |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<1> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1.1 |
ID
|
ModLacquered |
Lacquered: This item repels liquids and cannot rust. |
lacquered is an item mod that prevents items from acquiring the rusted status effect or becoming stained with any liquid. It can only be applied to metal items.[1]
Items or equipment with the lacquered mod will not prevent the player themselves from becoming stained with a liquid.
Notably, many items made of Fullerite, Crysteel and Zetachrome are not considered metal and cannot be lacquered.
References
- ↑
XRL.World.Parts.ModLacquered
|