High-fidelity matter recompositer: Difference between revisions
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| unidentifiedimage = highfidelity matter recompositer unidentified.png | | unidentifiedimage = highfidelity matter recompositer unidentified.png | ||
| unidentifiedname = weird artifact | | unidentifiedname = weird artifact | ||
| unidentifiedaltname = | | unidentifiedaltname = weird artifact | ||
| desc = The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. Nonlinear circuitry calculates all possible outcomes and discards those that land the host outside the target area. | | desc = The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. Nonlinear circuitry calculates all possible outcomes and discards those that land the host outside the target area. | ||
{{Qud shader|rules|{{(}}Activated. Cooldown 50. | {{Qud shader|rules|{{(}}Activated. Cooldown 50. | ||
You teleport to | You teleport to any explored space on the map. | ||
Target body parts: Body | Target body parts: Body | ||
Line 27: | Line 27: | ||
Compute power on the local lattice reduces this item's cooldown.{{)}}}} | Compute power on the local lattice reduces this item's cooldown.{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0. | | gameversion = 2.0.207.72 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} teleports the user to a targeted square without any uncertainty.{{Code Reference|class=CyberneticsHighFidelityMatterR}} This ability has a 50 turn cooldown which | The {{name}} teleports the user to a targeted square without any uncertainty.{{Code Reference|class=CyberneticsHighFidelityMatterR}} This ability has a 50 turn cooldown which is decreased by [[compute power]]; each point of compute power decreases the cooldown by 1% to a minimum of 25 turns or 50% normal cooldown.{{Code Reference| namespace = XRL.World| class = GetAvailableComputePowerEvent}} This cooldown decrease stacks multiplicatively with the standard cooldown decrease from [[Willpower]], so a character with both 32 Willpower and 50 compute power will have a 5 turn cooldown on this ability. | ||
Unlike {{favilink|Teleportation}}, using a {{name}} does not take a turn, although it is still contested by [[normality]]. | Unlike {{favilink|Teleportation}}, using a {{name}} does not take a turn, although it is still contested by [[normality]]. | ||
{{Cybernetics data infobox}} | {{Cybernetics data infobox}} | ||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} |
Latest revision as of 20:20, 24 June 2024
high-fidelity matter recompositer
5 lbs. Weight | |
Complexity
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7 |
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Character
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ç |
ID?
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HighFidelityMatterRecompositer |
Spawns in
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Infobox data from game version 2.0.207.72
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The high-fidelity matter recompositer teleports the user to a targeted square without any uncertainty.[1] This ability has a 50 turn cooldown which is decreased by compute power; each point of compute power decreases the cooldown by 1% to a minimum of 25 turns or 50% normal cooldown.[2] This cooldown decrease stacks multiplicatively with the standard cooldown decrease from Willpower, so a character with both 32 Willpower and 50 compute power will have a 5 turn cooldown on this ability.
Unlike Teleportation, using a high-fidelity matter recompositer does not take a turn, although it is still contested by normality.
Cybernetic Info
License point cost
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8 |
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Slots
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Body |
Destroyed when removed
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No |
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