Fitted with cleats: Difference between revisions

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m (Egocarib moved page Cleated to Fitted with cleats: renamed in recent patch)
m (rename)
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{{As Of Patch|2.0.201.49}}
{{Mod
{{Mod
|title      ={{qud text|cleated}}
|title      ={{qud text|fitted with cleats}}
|type      =Boot, Exoskeleton
|type      =Boot, Exoskeleton
|id        =ModCleated
|id        =ModCleated
Line 8: Line 7:
|tinkertier =1
|tinkertier =1
|value      =1.1
|value      =1.1
|desc      =&CCleated: +2-4 to saves vs. involuntary movement.
|desc      =&CFitted with cleats: +2-4 to saves vs. involuntary movement.
}}
}}
The {{name}} mod provides a bonus to saves versus [[involuntary movement effects]] including Move, Knockdown, Knockback, Restraint, and Drag.
The {{name}} mod provides a bonus to saves versus [[involuntary movement effects]] including Move, Knockdown, Knockback, Restraint, and Drag.

Revision as of 15:00, 13 February 2021

fitted with cleats
Category

Boot, Exoskeleton

Rarity

Common

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<1>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1.1

ID

ModCleated

Fitted with cleats: +2-4 to saves vs. involuntary movement.

The fitted with cleats mod provides a bonus to saves versus involuntary movement effects including Move, Knockdown, Knockback, Restraint, and Drag.

Item tier Cleated strength
Tier 1-3 +2 to saves
Tier 4-7 +3 to saves
Tier 8 +4 to saves