Fitted with suspensors: Difference between revisions

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{{As Of Patch|2.0.200.80}}
{{As Of Patch|2.0.200.80}}
{{Mod
{{Mod
| title     = with {{qud shader|watery|suspensors}}
| title       = {{Qud text|fitted with {{Qud shader|watery|suspensors}}}}
| type       = General
| type         = General
| id         = ModSuspensor
| id           = ModSuspensor
| reliconly = no
| restriction = Must have positive weight
| rarity     = R
| rarity       = R
| tinkerable = yes
| tinkerable   = yes
| tinkertier = 7
| canautotinker = no
| value     = 1.3
| tinkertier   = 7
| desc       = Fitted with suspensors: When powered, this item is weightless.
| value       = 1.3
| complexity  = 2
| difficulty  = 1
| chargeused  = 1
| realitydistortion = yes
| powerloadsensitive = no
| empsensitive = yes
| desc         = &CFitted with suspensors: When powered, this item is weightless.
}}
}}
{{name}} is a mode introduced in patch 2.0.200 and causes any item modded with this to become weightless if powered with an [[:Category:Energy Cells|energy cell]].
The {{name}} mod causes an item to become weightless if powered with an [[:Category:Energy Cells|energy cell]].


Additionally, the part itself is:
Additionally, the part itself is:
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|}  
|}  
Once booted, each turn uses up 1 charge to keep it afloat.
Once booted, each turn uses up 1 charge to keep it afloat.
Unidentified artifacts with this mod have their difficulty increased by 1 and complexity increased by 2.
Items that are already weightless or weigh less than 0{{Pounds}} are not eligible to be modded with suspensors.


{{Mod Navbox}}
{{Mod Navbox}}

Latest revision as of 20:15, 3 May 2022

This information is reliable as of patch 2.0.200.80. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.200.80.
fitted with suspensors
Category

General

Restrictions

Must have positive weight

Rarity

Rare

Tinkerable

yes

Tinker skill

Tinker III

Bit required

<7>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

no

Value multiplier

1.3

+1

+2

Charge per Use

1 Solar cell: 2500 usesFidget cell: 2500 usesLead-acid cell: 4000 usesCombustion cell: 6000 usesChem cell: 10000 usesThermoelectric cell: 40000 usesBiodynamic cell: 60000 usesNuclear cell: 100000 usesAntimatter cell: 200000 usesMecha power core: 500000 uses

yes

OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod
?

no

Distorts realityWhether this item is susceptible
to normality effects
?

yes

ID

ModSuspensor

Fitted with suspensors: When powered, this item is weightless.

The fitted with suspensors mod causes an item to become weightless if powered with an energy cell.

Additionally, the part itself is:

To fully boot up, it requires a variable amount turns depending on the item's tier.

Tier Formula
< 5 Tier or 2, whichever is higher
≥ 5 (- Tier/2) + 5 or 2, whichever is higher

Once booted, each turn uses up 1 charge to keep it afloat.