Force modulator: Difference between revisions

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(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(quick description)
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Allows walking through {{favilink|forcefield|plural}}, {{favilink|force barrier|plural}}, and {{favilink|stasis field|plural}}.  The latter will also not immobilize the implantee if generated on top of them.
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[[Category:Cybernetics]]
[[Category:Cybernetics]]

Revision as of 06:40, 29 May 2022

force modulator
$
60.00
Commerce Value
0
lbs.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

ForceModulator

Spawns in

Items

[Implant] - force modulator

The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.

You can walk through forcefields.

Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 1
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

1

Slots

Hands Feet Body Back Face Arm Head

Destroyed when removed

No

Allows walking through forcefields, force barriers, and stasis fields. The latter will also not immobilize the implantee if generated on top of them.

This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.