Force modulator: Difference between revisions
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{{ | Allows walking through {{favilink|forcefield|plural}}, {{favilink|force barrier|plural}}, and {{favilink|stasis field|plural}}. The latter will also not immobilize the implantee if generated on top of them. | ||
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Revision as of 06:40, 29 May 2022
force modulator
0 lbs. Weight | |
Complexity
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3 |
---|---|
Character
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ç |
ID?
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ForceModulator |
Spawns in
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|
Infobox data from game version 2.0.203.20
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[Implant] - force modulator
The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.
You can walk through forcefields.
Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 1
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
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1 |
---|---|
Slots
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Hands • Feet • Body • Back • Face • Arm • Head |
Destroyed when removed
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No |
Allows walking through forcefields, force barriers, and stasis fields. The latter will also not immobilize the implantee if generated on top of them.
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.