Penetrating radar: Difference between revisions

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[[File:Penetrating radar example.png|400px|thumb|left|Penetrating radar in use.]]
[[File:Penetrating radar example.png|400px|thumb|left|Penetrating radar in use.]]
{{name|capitalize}} provides a 10 tile radius field centered on the player that provides nearly flawless vision similar to {{favilink|Clairvoyance}}. The range of the field can be further increased based on available [[compute power]]; every 10 units increases radius by one square.
{{name|capitalize}} generates a 10 tile radius field centered on the player that provides nearly flawless vision similar to {{favilink|Clairvoyance}}. The range of the field can be further increased based on available [[compute power]]; every 10 units increases radius by one square.


Areas that are revealed only by radar are tinted cyan, making it difficult to see the colors of liquids or monsters. Areas illuminated by both radar and visible light are colored normally. This effect can be disabled by disabling full-screen color effects in settings.  
Areas that are revealed only by radar are tinted cyan, making it difficult to see the colors of liquids or monsters. Areas illuminated by both radar and visible light are colored normally. This effect can be disabled by disabling full-screen color effects in settings.  

Revision as of 07:59, 31 May 2022

penetrating radar
$
360.00
Commerce Value
0
lbs.
Weight
Complexity

6

Character

ç

ID?Use this ID to Wish for the item

PenetratingRadar

Spawns in

Items

Extra Info:
[Implant] - penetrating radar

Picophase transceiver arrays assemble an exquisitely detailed model of one's surroundings.

You gain total visibility in a radius of 10 spaces around you, blocked only by force fields and spacetime anomalies. This ability can be toggled on and off.

Target body parts: Body, Back, Head, Face, Arm
License points: 6
Only compatible with True Kin genotypes
Compute power on the local lattice increases this item's range.

Perfect
Penetrating radar in use.

Penetrating radar generates a 10 tile radius field centered on the player that provides nearly flawless vision similar to Clairvoyance. The range of the field can be further increased based on available compute power; every 10 units increases radius by one square.

Areas that are revealed only by radar are tinted cyan, making it difficult to see the colors of liquids or monsters. Areas illuminated by both radar and visible light are colored normally. This effect can be disabled by disabling full-screen color effects in settings.

The radar also reveals hidden objects in its entire area of effect (normally you only passively search in the eight nearby cells).

Penetrating radar is blocked by forcefields, force barriers, stasis fields, and space-time vortices.

Cybernetic Info
License point cost

6

Slots

Body Back Head Face Arm

Destroyed when removed

No