Psionic: Difference between revisions

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{{name}} is an untinkerable [[mod]] that is found on the weapons of all dervishes. This changed a melee weapon's penetration to use [[ego]] modifier instead, and attacks are done versus [[MA]] instead. All [[AV]] debuffs, like [[cleave]], will be applied to MA instead.
{{name}} is an untinkerable [[mod]] that is found on the weapons of all dervishes.
* {{favilink|dervish of the Sightless Way}}
* {{favilink|high dervish of the Sightless Way}}
* {{favilink|arch dervish of the Sightless Way}}


When an item with this modification is created, it starts with a random number of swings from 126-500. After attacking with this weapon, regardless of if it misses, the number of swings remaining will decrease by one.
The {{name}} mod changes a melee weapon's penetration to use the attacker's [[ego]] modifier instead of [[strength]] modifier, and those attacks use modified [[penetration]] calculations against the target's [[MA|mental armor]] (MA) instead of the target's [[AV|regular armor]] (AV). Attack-inflicted debuffs that would normally be applied against the target's AV, like [[cleave]], will instead be applied against the target's MA.
 
Weapons with this modifier are temporary, and will dissolve from the physical realm after a pre-determined number of uses. When an item with this modification is created, it starts with a random number of swings from 126-500. After attacking with this weapon, regardless of whether the weapon hits or misses, the number of swings remaining will decrease by one.


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Revision as of 20:50, 23 November 2020

psionic
Category

Melee Weapon

Tinkerable

no

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

no

Value multiplier

1

+1

ID

ModPsionic

Psionic: This weapon uses the wielder's Ego modifier for penetration bonus instead of Strength mod and attacks MA instead of AV. It will dissipate from the corporeal realm after some use.

psionic is an untinkerable mod that is found on the weapons of all dervishes.

The psionic mod changes a melee weapon's penetration to use the attacker's ego modifier instead of strength modifier, and those attacks use modified penetration calculations against the target's mental armor (MA) instead of the target's regular armor (AV). Attack-inflicted debuffs that would normally be applied against the target's AV, like cleave, will instead be applied against the target's MA.

Weapons with this modifier are temporary, and will dissolve from the physical realm after a pre-determined number of uses. When an item with this modification is created, it starts with a random number of swings from 126-500. After attacking with this weapon, regardless of whether the weapon hits or misses, the number of swings remaining will decrease by one.

Swings Left Description
More than 375 substantial
Between 250 and 375 lambent
Between 125 and 250 tenuous
Less than or equal to 125 insubstantial

Once there are no more remaining swings, the item will disappear.