Liquid-cooled: Difference between revisions
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If this is not divisible by 8, the formula raises the volume to the next multiple of 8: | If this is not divisible by 8, the formula raises the volume to the next multiple of 8: | ||
<math>{Volume} = {NumShots} * 2 + (8 - {Numshots}*2 % 8)</math> | <math>{Volume} = {NumShots} * 2 + (8 - (({Numshots}*2) % 8))</math> | ||
The number of shots per action is a 30-60% increase of the original number of shots, or just one additional shot if that is larger. This percent bonus is randomized for each time the modification is applied. | The number of shots per action is a 30-60% increase of the original number of shots, or just one additional shot if that is larger. This percent bonus is randomized for each time the modification is applied. |
Revision as of 01:55, 27 December 2020
This information is reliable as of patch 2.0.200.86. If this is no longer the current patch, you can help by updating it. |
Category
|
Firearm |
---|---|
Restrictions
|
Must have a rate of fire greater than 1 and consume 1 ammo per shot |
Native tierLess likely to appear on items
of a lower tier than this. |
3 |
Rarity
|
Uncommon |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<3> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
no |
Value multiplier
|
1.2 |
+2 | |
+2 | |
ID
|
ModLiquidCooled |
Liquid-cooled: This weapon's rate of fire is increased, but it requires pure water to function. When fired, there's a (15-Tier) % chance that 1 dram is consumed. |
liquid-cooled is a mod for firearms that increases how many shots are fired in exchange for using up fresh water. A firearm can only be liquid-cooled if they already fire multiple shots (in succession; a burst of a pump shotgun is considered only one shot) and each shot uses one of the gun's ammo. This "ammo" can be intangible, such as a chain laser using using energy.
Adding this mod to a firearm creates a slot inside the weapon that various liquids can be poured into. The exact volume that the weapon can hold is determined by the number of shots it has before the mod is applied:
If this is not divisible by 8, the formula raises the volume to the next multiple of 8:
The number of shots per action is a 30-60% increase of the original number of shots, or just one additional shot if that is larger. This percent bonus is randomized for each time the modification is applied.
This article has information that is missing or not up to par.
Reason: Can this number be rerolled through Precognition? |
Reason: Can this number be rerolled through Precognition?
A liquid-cooled weapon will not fire if its liquid reservoir is empty.
Table
The following weapons can be liquid-cooled:
|