Gigantic
Category
|
General |
|---|---|
Rarity
|
Rare 2 |
Tinkerable
|
no |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
no |
Value multiplier
|
1.5 |
|
+1 | |
|
+1 | |
|
no | |
OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod? |
no |
Distorts realityWhether this item is susceptible
to normality effects? |
no |
ID
|
ModGigantic |
Infobox data from game version 2.0.204.51
| |
Gigantic: This item is much heavier than usual and can only be equipped by gigantic creatures. [Additional details vary based on item] |
gigantic is a non-tinkerable mod that can be found on various items. The effect of the mod varies depending on the item it modifies.
For items with a weight of 1 or greater, the item's weight will increased by 4 times its base weight for a total weight multiplier of 5. Items with a weight below 1 instead have their weight set to 4.[1]
On top of the 1.5 value multiplier applied to all items, fixed price trade goods have an additional value multiplier of 3.333 applied, which combined results in roughly 5 times their base value.[2]
Gigantic creatures can equip them as normal, but non-gigantic creatures need two slots for every one the item would normally occupy. A gigantic
bronze dagger occupies two hands; a gigantic
two-handed carbide hammer four.
gigantic does not consume a modification "slot", allowing items to have gigantic as well as three other mods.[3]
| Object | description |
|---|---|
| Holds volume | holds twice as much liquid |
| Stores energy | has twice the energy capacity |
| Tonic | has twice the dose, likely inducing an adverse reaction |
| Weapon | Bonus |
|---|---|
| Thrown weapon, excluding grenades | +3 thrown damage |
| Grenade | has twice as large a radius of effect |
| Gas grenade | has twice the gas density |
| has twice the force in addition to twice the radius | |
| twice the force, resulting in about twice the damage |
| Weapon | Bonus |
|---|---|
| Melee Weapon | +3 damage |
| Cudgel | Slam is twice as effective, additively |
| Axe | Cleave decreases -2AV instead of -1 |
Tips
A smooth gemstone produced by a rock tumbler when it processes a gigantic rough gemstone will also be gigantic and benefit from the same 5 times value multiplier.[4].
Trivia
gigantic was originally only a cudgel mod. It would deal only +1 bonus damage as well as slam twice as effectively.
Many gigantic items can be bought from Hamilcrab in the asphalt mines.
Rock tumblers are configured to produce 3 times as many of any gigantic items they process[5][6], however they currently fail to output the additional 2 items.
The modify wish can be used to create items with this mod.
| |||||||||||||||||||||||||
- ↑
XRL.World.Parts.ModGigantic, methodGetAddedWeight - ↑
XRL.World.Parts.ModGigantic, methodHandleEvent(GetIntrinsicValueEvent) - ↑
XRL.World.Parts.ModGigantic, methodGetModificationSlotUsage - ↑
XRL.World.Parts.ModGigantic, methodHandleEvent(WasDerivedFromEvent) - ↑
ObjectBlueprints.xml, object nameRock Tumbler - ↑
XRL.World.Parts.ItemConvertor, methodProcessItem