Crysteel hand bones: Difference between revisions
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The {{name}} are the highest-damage [[unarmed]] implements available to the player in {{gamename}}. | |||
They only affect the pair of hands they are implanted on, and do not apply to additional hands granted by {{favilink|helping hands}} (or [[Multiple Arms]], in the rare scenario where a [[True Kin]] gains that mutation). | |||
== Obtaining == | |||
{{name}} can be obtained primarily either by purchasing from a {{favilink|gutsmonger}} or in a {{favilink|cybernetics rack}} attached to a {{favilink|becoming nook}}. | |||
{{Cybernetics data infobox}} | {{Cybernetics data infobox}} | ||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} |
Revision as of 19:11, 2 November 2021
crysteel hand bones
9 lbs. Weight | |
Complexity
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7 |
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Character
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ç |
ID?
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CrysteelHandBones |
Spawns in
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Infobox data from game version 2.0.202.92
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[Implant] - crysteel hand bones
Dappled crysteel merely dents where weak collagen would be smashed to bits.
Your fists deal 3d4 damage.
Target body parts: Hands
License points: 8
Only compatible with True Kin genotypes
The crysteel hand bones are the highest-damage unarmed implements available to the player in Caves of Qud.
They only affect the pair of hands they are implanted on, and do not apply to additional hands granted by helping hands (or Multiple Arms, in the rare scenario where a True Kin gains that mutation).
Obtaining
crysteel hand bones can be obtained primarily either by purchasing from a gutsmonger or in a cybernetics rack attached to a becoming nook.
Cybernetic Info
License point cost
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8 |
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Slots
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Hands |
Destroyed when removed
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No |