Displacer: Difference between revisions
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{{Mod | {{Mod | ||
| title | | title = {{qud shader|displacer|displacer}} | ||
| type | | type = Melee Weapon, Missile Weapon, Thrown Weapon | ||
| id | | id = ModDisplacer | ||
| reliconly | | reliconly = no | ||
| rarity | | rarity = R | ||
| tinkerable = yes | | tinkerable = yes | ||
| canautotinker = no | | canautotinker = no | ||
| tinkertier = 6 | | tinkertier = 6 | ||
| nativetier = 6 | | nativetier = 6 | ||
| difficulty = 3 | |||
| complexity = 3 | |||
| chargeused = 250 | |||
| empsensitive = yes | |||
| powerloadsensitive = yes | | powerloadsensitive = yes | ||
| value | | realitydistortion = no | ||
| desc | | value = 1.5 | ||
| | | desc = &CDisplacer: When powered, this weapon randomly teleports its target 1-4 tiles away on a successful hit. | ||
| gameversion = 2.0.201.114 | |||
}} | }} | ||
{{name}} is a weapon mod that forces a target to teleport away 1-4 spaces if their attack hits. This attack does not need to penetrate. Every time something is displaced, it will use up a charge of 250. | {{name}} is a weapon mod that forces a target to teleport away 1-4 spaces if their attack hits. This attack does not need to penetrate. Every time something is displaced, it will use up a charge of 250. |
Revision as of 15:38, 9 October 2021
displacer
Category
|
Melee Weapon, Missile Weapon, Thrown Weapon |
---|---|
Native tierLess likely to appear on items
of a lower tier than this. |
6 |
Rarity
|
Rare |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<6> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
no |
Value multiplier
|
1.5 |
+3 | |
+3 | |
Charge per Use
|
250 |
yes | |
OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod? |
yes |
Distorts realityWhether this item is susceptible
to normality effects? |
no |
ID
|
ModDisplacer |
Infobox data from game version 2.0.201.114
|
Displacer: When powered, this weapon randomly teleports its target 1-4 tiles away on a successful hit. |
displacer is a weapon mod that forces a target to teleport away 1-4 spaces if their attack hits. This attack does not need to penetrate. Every time something is displaced, it will use up a charge of 250.
This mod uses an energy cell and is EMP sensitive.
|