Displacer: Difference between revisions

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(Created page with "{{As Of Patch|2.0.200.80}} {{Mod | title = {{qud shader|displacer|displacer}} | type = Weapon, Missile Weapon, Thrown Weapon | id = ModDisplacer | reliconly...")
 
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{{As Of Patch|2.0.200.80}}
{{Mod
{{Mod
| title     = {{qud shader|displacer|displacer}}
| title             = {{qud shader|displacer|displacer}}
| type       = Weapon, Missile Weapon, Thrown Weapon
| type               = Melee Weapon, Missile Weapon, Thrown Weapon
| id         = ModDisplacer
| id                 = ModDisplacer
| reliconly = no
| reliconly         = no
| rarity     = R
| rarity             = R
| tinkerable = yes
| tinkerable         = yes
| tinkertier = 6
| canautotinker      = no
| nativetier = 6
| tinkertier         = 6
| value     = 1.5
| nativetier         = 6
| desc       = Displacer: When powered, this weapon randomly teleports its target 1-4 tiles away on a successful hit.
| difficulty        = 3
| complexity        = 3
| chargeused        = 250
| empsensitive      = yes
| powerloadsensitive = yes
| realitydistortion  = no
| value             = 1.5
| desc               = &CDisplacer: When powered, this weapon randomly teleports its target 1-4 tiles away on a successful hit.
| gameversion        = 2.0.201.114
}}
}}
{{name}} is a weapon mod that forces a target to teleport away 1-4 spaces if their attack hits. This attack does not need to penetrate. Every time something is displaced, it will use up a charge of 250.
{{name|caps}} is a weapon mod that forces a target to teleport away 1-4 spaces if their attack hits. This attack does not need to penetrate. Every time something is displaced, it will use up a charge of 250.


Because it uses an energy cell, This mod is vulnerable to EMP blasts.
This mod uses an energy cell and is [[EMP sensitive]].
 
This mod increases difficulty in examining an artifact by 3, and complexity to learn it by 3.
{{Mod Navbox}}
{{Mod Navbox}}

Latest revision as of 06:58, 3 May 2022

displacer
Category

Melee Weapon, Missile Weapon, Thrown Weapon

Native tierLess likely to appear on items
of a lower tier than this.

6

Rarity

Rare

Tinkerable

yes

Tinker skill

Tinker II

Bit required

<6>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

no

Value multiplier

1.5

+3

+3

Charge per Use

250 Solar cell: 10 usesFidget cell: 10 usesLead-acid cell: 16 usesCombustion cell: 24 usesChem cell: 40 usesThermoelectric cell: 160 usesBiodynamic cell: 240 usesNuclear cell: 400 usesAntimatter cell: 800 usesMecha power core: 2000 uses

yes

OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod
?

yes

Distorts realityWhether this item is susceptible
to normality effects
?

no

ID

ModDisplacer

Displacer: When powered, this weapon randomly teleports its target 1-4 tiles away on a successful hit.

Displacer is a weapon mod that forces a target to teleport away 1-4 spaces if their attack hits. This attack does not need to penetrate. Every time something is displaced, it will use up a charge of 250.

This mod uses an energy cell and is EMP sensitive.