Electrified: Difference between revisions

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m (Can't be applied to ranged weapons anymore)
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{{name}} is a weapon mod that adds extra damage that does not require to penetrate in order to deal damage. Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit. If applied to a ranged weapon, this will not affect the projectiles. This mod will only work if being used to physically strike something.
{{name}} is a weapon mod that adds extra damage that does not require to penetrate in order to deal damage. Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit.
{{Mod Navbox}}
{{Mod Navbox}}

Revision as of 17:28, 4 October 2021

This page describes the Electrified item mod. For a more general usage of the term, see Electrical (disambiguation).
Disambiguation This page describes the Electrified item mod. For a more general usage of the term, see Electrical (disambiguation).
electrified
Category

Melee Weapon

Rarity

Uncommon

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<2>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

no

Value multiplier

1.2

+1

+1

OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod
?

yes

ID

ModElectrified

Electrified: When powered, this weapon deals an additional (Tier - (Tier * 3 / 2)) electrical damage on hit.

electrified is a weapon mod that adds extra damage that does not require to penetrate in order to deal damage. Adding this to a weapon causes it to become EMP sensitive and use up 10 charge per melee hit.