Fitted with suspensors: Difference between revisions

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{{As Of Patch|2.0.200.80}}
{{As Of Patch|2.0.200.80}}
{{Mod
{{Mod
| title        = with {{qud shader|watery|suspensors}}
| title        = {{Qud text|fitted with {{Qud shader|watery|suspensors}}}}
| type        = General
| type        = General
| id          = ModSuspensor
| id          = ModSuspensor
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| complexity  = 2
| complexity  = 2
| difficulty  = 1
| difficulty  = 1
| desc        = Fitted with suspensors: When powered, this item is weightless.
| desc        = &CFitted with suspensors: When powered, this item is weightless.
}}
}}
{{name}} is a mode introduced in patch 2.0.200 and causes any item modded with this to become weightless if powered with an [[:Category:Energy Cells|energy cell]].
{{name}} is a mode introduced in patch 2.0.200 and causes any item modded with this to become weightless if powered with an [[:Category:Energy Cells|energy cell]].

Revision as of 13:17, 29 October 2020

This information is reliable as of patch 2.0.200.80. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.200.80.
fitted with suspensors
Category

General

Restrictions

Must have positive weight

Rarity

Rare

Tinkerable

yes

Tinker skill

Tinker III

Bit required

<7>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

no

Value multiplier

1.3

+1

+2

ID

ModSuspensor

Fitted with suspensors: When powered, this item is weightless.

fitted with suspensors is a mode introduced in patch 2.0.200 and causes any item modded with this to become weightless if powered with an energy cell.

Additionally, the part itself is:

To fully boot up, it requires a variable amount turns depending on the item's tier.

Tier Formula
< 5 Tier or 2, whichever is higher
≥ 5 (- Tier/2) + 5 or 2, whichever is higher

Once booted, each turn uses up 1 charge to keep it afloat.