Inflatable axons: Difference between revisions
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{{Name}} is a [[Cybernetics|cybernetic implant]] which gives the creature it is implanted in the ability to increase their [[quickness]], albeit for only a short time and with a period of decreased quickness afterwards. | |||
They can be found randomly throughout the world, especially in the {{favilink|cybernetics rack|plural}} found near {{favilink|Becoming nook|plural}}. Additionally, {{name}} is one of the possible starting implants which a [[True Kin]] character can choose during character generation. | |||
{{Cybernetics data infobox}} | {{Cybernetics data infobox}} | ||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} | ||
[[Category:Cybernetics]] | [[Category:Cybernetics]] |
Revision as of 22:38, 1 December 2020
0 lbs. Weight | |
Complexity
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3 |
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Character
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ç |
ID?
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InflatableAxons |
Infobox data from game version 2.0.201.53
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Nanoscopic stents inflate the gossamer brain-threads that restrict the conduction of the will.
Activated. Cooldown 100.
You gain +40 quickness for 10 rounds, then you become sluggish for 10 rounds (-10 quickness).
Target body parts: Head
License points: 2
Only compatible with True Kin genotypes
Compute power on the local lattice increases this item's effectiveness.
inflatable axons is a cybernetic implant which gives the creature it is implanted in the ability to increase their quickness, albeit for only a short time and with a period of decreased quickness afterwards.
They can be found randomly throughout the world, especially in the cybernetics racks found near becoming nooks. Additionally, inflatable axons is one of the possible starting implants which a True Kin character can choose during character generation.
License point cost
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2 |
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Slots
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Head |
Destroyed when removed
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No |