Metered: Difference between revisions
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{{Mod | {{Mod | ||
|title | | title = {{qud text|&cmetered|notxml}} | ||
|type | | type = Energy Cell | ||
|id | | id = ModMetered | ||
|rarity | | rarity = U | ||
|tinkerable =yes | | tinkerable = yes | ||
|tinkertier =2 | | canautotinker = no | ||
|value | | tinkertier = 2 | ||
|desc | | value = 1.2 | ||
| difficulty = 0 | |||
| complexity = 1 | |||
| empsensitive = no | |||
| powerloadsensitive = no | |||
| realitydistortion = no | |||
| desc = &CMetered: This item has a readout displaying its charge percentage. | |||
| gameversion = 2.0.201.114 | |||
}} | }} | ||
{{name}} is an [[:Category:Energy Cell Mods|energy cell mod]] which will cause a cell's remaining charge to display as a specific percentage rather than one of 6 general descriptions. | |||
For example, where an unmodded {{favilink|chem cell}} (with a max charge of 10,000) would display 5,400 remaining charge as {{qud text|&gFresh}}, a {{name}} chem cell would display {{qud text|&g54%}}. | |||
{|class="wikitable" | |||
!With {{name}} | |||
!Unmodded | |||
|- | |||
|{{qud text|&K0%}} | |||
|{{qud text|&KDrained}} | |||
|- | |||
|{{qud text|&r1-10%}} | |||
|{{qud text|&rVery Low}} | |||
|- | |||
|{{qud text|&R11-25%}} | |||
|{{qud text|&RLow}} | |||
|- | |||
|{{qud text|&W26-50%}} | |||
|{{qud text|&WUsed}} | |||
|- | |||
|{{qud text|&g51-75%}} | |||
|{{qud text|&gFresh}} | |||
|- | |||
|{{qud text|&G76-100%}} | |||
|{{qud text|&GFull}} | |||
|} | |||
{{Mod Navbox}} |
Latest revision as of 16:32, 9 October 2021
metered
Category
|
Energy Cell |
---|---|
Rarity
|
Uncommon |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<2> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
no |
Value multiplier
|
1.2 |
+0 | |
+1 | |
no | |
OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod? |
no |
Distorts realityWhether this item is susceptible
to normality effects? |
no |
ID
|
ModMetered |
Infobox data from game version 2.0.201.114
|
Metered: This item has a readout displaying its charge percentage. |
metered is an energy cell mod which will cause a cell's remaining charge to display as a specific percentage rather than one of 6 general descriptions.
For example, where an unmodded chem cell (with a max charge of 10,000) would display 5,400 remaining charge as Fresh, a metered chem cell would display 54%.
With metered | Unmodded |
---|---|
0% | Drained |
1-10% | Very Low |
11-25% | Low |
26-50% | Used |
51-75% | Fresh |
76-100% | Full |
|