Short bow: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(4 intermediate revisions by 2 users not shown)
Line 22: Line 22:
| dynamictable = {{Dynamic object|Items|Short Bow}}
| dynamictable = {{Dynamic object|Items|Short Bow}}
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,BowMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,BowMods
| desc = A simple recurve bow made from the stiff leg-bones of a salthopper.
| desc = The hind bone of a salthopper was scorched clean and bent to a recurve bow. Sinew is strung on the nocks.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
Accuracy: Low{{)}}}}
Accuracy: Low{{)}}}}
| categories = Bows
| categories = Bows
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is a low-tier [[:Category:Bows|bow]], likely the first that the player will encounter in their playthrough.
A {{name}} is a low-tier [[:Category:Bows|bow]], likely the first that the player will encounter in their playthrough.


Among other creatures, {{name|plural}} are wielded by {{favilink|snapjaw hunter|plural}}.
Among other creatures, short bows are wielded by {{favilink|snapjaw hunter|plural}}.


== Mechanics ==
== Mechanics ==
Regardless of the type of arrow loaded into the {{name}}, its penetration will always be '''{{PV}}4'''. Unlike the {{favilink|compound bow}}, this penetration cannot be increased by the wielder's [[Modifier|strength modifier]]. {{Code Reference|class=MissilePerformance}}{{Code Reference|namespace=XRL.World|class=GetMissileWeaponPerformanceEvent}}
Regardless of the type of arrow loaded into a short bow, its penetration will always be '''{{PV}}4'''. Unlike {{favilink|compound bow|plural}}, this penetration cannot be increased by the wielder's [[Modifier|strength modifier]]. {{Code Reference|class=MissilePerformance}}{{Code Reference|namespace=XRL.World|class=GetMissileWeaponPerformanceEvent}}


When it strikes a [[critical hit]], the {{name}} will instead have a penetration of '''{{PV}}6'''. {{Code Reference|class=MissileWeapon|method=MissileHit}}
When it strikes a [[critical hit]], a short bow will instead have a penetration of '''{{PV}}6'''. {{Code Reference|class=MissileWeapon|method=MissileHit}}


{{references|2.0.201.54}}
{{references|2.0.201.54}}
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}

Latest revision as of 21:36, 18 January 2024

short bow
Short bow.png
$
15.00
Commerce Value
5
lbs.
Weight
Ammo Type

arrow

Accuracy
Shots per Action

1

Ammo per Action

1

Max Ammo

1

Tier

0

Skill Used

Bow and Rifle

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, bow

Character

)

ID?Use this ID to Wish for the item

Short Bow

Spawns in

Items

Extra Info:
  • Requires two hands to wield
short bow

The hind bone of a salthopper was scorched clean and bent to a recurve bow. Sinew is strung on the nocks.

Weapon Class: Bows & Rifles
Accuracy: Low

Perfect

A short bow is a low-tier bow, likely the first that the player will encounter in their playthrough.

Among other creatures, short bows are wielded by snapjaw hunters.

Mechanics

Regardless of the type of arrow loaded into a short bow, its penetration will always be 4. Unlike compound bows, this penetration cannot be increased by the wielder's strength modifier. [1][2]

When it strikes a critical hit, a short bow will instead have a penetration of 6. [3]

References

This information is reliable as of patch 2.0.201.54.
  1. XRL.World.Parts.MissilePerformance
  2. XRL.World.GetMissileWeaponPerformanceEvent
  3. XRL.World.Parts.MissileWeapon, method MissileHit