Gesticulating: Difference between revisions
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{{Mod | {{Mod | ||
|title | | title = {{qud text|&mgesticulating|notxml}} | ||
|type | | type = Glove, Gauntlet, Exoskeleton | ||
|id | | id = ModGesticulating | ||
|rarity | | rarity = R | ||
|mintier | | mintier = 3 | ||
|tinkerable =yes | | tinkerable = yes | ||
|tinkertier =3 | | tinkertier = 3 | ||
|value | | value = 1.3 | ||
|desc | | powerloadsensitive = no | ||
| empsensitive = no | |||
| realitydistortion = no | |||
| desc = &CGesticulating: +2-6 Strength but disallows the use of the Floating Nearby equipment slot. | |||
| restriction = Must not already be a Floating Nearby item. | |||
}} | }} | ||
The {{name}} mod imbues gloves, gauntlets, or exoskeletons with a +2-6 strength bonus, but causes the modded item to also take up a Floating Nearby [[List of Body Parts|body slot]] while equipped. The bonus is +2 if the item is tier 3 or lower and increases by 1 per tier up to a maximum of 6.{{Code Reference|class=ModGesticulating}} | |||
== Eligible Equipment == | |||
{{#cargo_query: | |||
| tables = Modability=M,GeneralData=GD,ItemsTable=IT | |||
| join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey | |||
| fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item, | |||
GD.Tier | |||
| where = (M.SupportedMods HOLDS 'GloveMods' OR M.SupportedMods HOLDS 'GauntletMods' OR M.SupportedMods HOLDS 'ExoskeletonMods') AND UsesSlots HOLDS NOT LIKE '%Floating Nearby%' | |||
| order by = GD.Tier DESC,GD.PlainName | |||
| format = table | |||
}} | |||
{{references|2.0.201.114}} | |||
{{Mod Navbox}} | {{Mod Navbox}} |
Latest revision as of 17:23, 1 February 2023
gesticulating
Category
|
Glove, Gauntlet, Exoskeleton |
---|---|
Restrictions
|
Must not already be a Floating Nearby item. |
Minimum item tier
|
3 |
Rarity
|
Rare |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<3> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1.3 |
no | |
OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod? |
no |
Distorts realityWhether this item is susceptible
to normality effects? |
no |
ID
|
ModGesticulating |
Gesticulating: +2-6 Strength but disallows the use of the Floating Nearby equipment slot. |
The gesticulating mod imbues gloves, gauntlets, or exoskeletons with a +2-6 strength bonus, but causes the modded item to also take up a Floating Nearby body slot while equipped. The bonus is +2 if the item is tier 3 or lower and increases by 1 per tier up to a maximum of 6.[1]
Eligible Equipment
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.
- ↑
XRL.World.Parts.ModGesticulating
|