Mechanical wings: Difference between revisions
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| id = Mechanical Wings | | id = Mechanical Wings | ||
| complexity = 2 | | complexity = 2 | ||
| tier = 2 | |||
| tilecolors = wW | |||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|metal = yes}} | ||
| inheritingfrom = Armor | | inheritingfrom = Armor | ||
| | | dynamictable = {{Dynamic object|Items|Mechanical Wings}} | ||
| | | unidentifiedimage = mechanical wings unidentified.png | ||
| | | unidentifiedname = strange tubes | ||
| unidentifiedaltname = strange tubes | |||
| reputationbonus = {{reputation bonus|{{FactionID to name|Birds}}|200}}{{reputation bonus|{{FactionID to name|Winged Mammals}}|200}} | | reputationbonus = {{reputation bonus|{{FactionID to name|Birds}}|200}}{{reputation bonus|{{FactionID to name|Winged Mammals}}|200}} | ||
| wornon = Back | | wornon = Back | ||
| supportedmods = CommonMods,WingsMods | |||
| desc = An elaborate, flap-powered contraption of corroded bronze and parasols. | | desc = An elaborate, flap-powered contraption of corroded bronze and parasols. | ||
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{{Qud shader|rules|{{(}}+200 reputation with winged mammals{{)}}}} | {{Qud shader|rules|{{(}}+200 reputation with winged mammals{{)}}}} | ||
| categories = Backpacks | | categories = Backpacks | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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While flying: | While flying: | ||
* The wearer is able to travel 2 times faster on the [[ | * The wearer is able to travel 2 times faster on the [[world map]]. | ||
* The wearer is 40% less likely to get lost while traversing the world map. | |||
* There is a 5% chance to fall to the ground each turn. | * There is a 5% chance to fall to the ground each turn. | ||
* There is a 23% chance to fall while [[Flying#Swooping|swooping]].{{Code Reference|namespace=XRL.World.Capabilities|class=Flight}} | * There is a 23% chance to fall while [[Flying#Swooping|swooping]].{{Code Reference|namespace=XRL.World.Capabilities|class=Flight}} | ||
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A guaranteed broken set of {{name}} appear somewhere in the center zone of a [[Salt Marsh]] {{parasang}} located on the {{favilink|flattened remains}}. The wings will initially be unidentified; since you cannot normally identify broken artifacts, and cannot repair unidentified artifacts, you will need to pay an artificer such as {{favilink|Argyve}} to identify it for you, or use {{favilink|Fix-It spray foam}}. | A guaranteed broken set of {{name}} appear somewhere in the center zone of a [[Salt Marsh]] {{parasang}} located on the {{favilink|flattened remains}}. The wings will initially be unidentified; since you cannot normally identify broken artifacts, and cannot repair unidentified artifacts, you will need to pay an artificer such as {{favilink|Argyve}} to identify it for you, or use {{favilink|Fix-It spray foam}}. | ||
Additional artifacts that provide flight include the {{favilink|gyrocopter backpack}} and the {{favilink|anti-gravity boots}}. While the {{name}} are more prone to random crashes than these artifacts, the wings are unaffected by [[Electromagnetic Pulse|electromagnetic pulses]] and do not require any sort of power or fuel. | Additional artifacts that provide flight include the {{favilink|gyrocopter backpack}} and the {{favilink|anti-gravity boots}}. While the {{name}} are more prone to random crashes than these artifacts, the wings are unaffected by [[Electromagnetic Pulse|electromagnetic pulses]] and do not require any sort of power or fuel. The travel speed and navigation bonuses stack with other sources but the chance to fall while flying and swooping are based on the highest level of flight applicable only. | ||
== References == | == References == | ||
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<references /> | <references /> | ||
{{Back Equipment Navbox}} |
Latest revision as of 01:10, 19 January 2024
Complexity
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2 |
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Tier
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2 |
Reputation Bonus
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birds: 200 winged mammals: 200 |
Potential
Mods? |
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Character
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] |
ID?
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Mechanical Wings |
Worn On
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Back |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.206.57
|
An elaborate, flap-powered contraption of corroded bronze and parasols.
+200 reputation with birds
+200 reputation with winged mammals
mechanical wings are a flight-granting artifact that are worn on the back. When equipped, the wearer is granted the ability to fly, and while in flight, to swoop or land back on the ground. When unidentified, they appear as bizarre contraption. They must be identified before they can be used to fly.
While flying:
- The wearer is able to travel 2 times faster on the world map.
- The wearer is 40% less likely to get lost while traversing the world map.
- There is a 5% chance to fall to the ground each turn.
- There is a 23% chance to fall while swooping.[1]
- There is a 1% chance for the wings to become broken any time the wearer falls to the ground.
A guaranteed broken set of mechanical wings appear somewhere in the center zone of a Salt Marsh parasangAn area made of 3x3 screens, which is represented as one tile on the overworld map. located on the flattened remains. The wings will initially be unidentified; since you cannot normally identify broken artifacts, and cannot repair unidentified artifacts, you will need to pay an artificer such as Argyve to identify it for you, or use Fix-It spray foam.
Additional artifacts that provide flight include the gyrocopter backpack and the anti-gravity boots. While the mechanical wings are more prone to random crashes than these artifacts, the wings are unaffected by electromagnetic pulses and do not require any sort of power or fuel. The travel speed and navigation bonuses stack with other sources but the chance to fall while flying and swooping are based on the highest level of flight applicable only.
References
This information is reliable as of patch 2.0.201.49. |
- ↑
XRL.World.Capabilities.Flight
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