Parabolic muscular subroutine: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|{{(}}parabolic muscular subroutine{{)}}}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}parabolic muscular subroutine{{)}}}}}} | ||
| image = parabolic muscular subroutine.png | | image = parabolic muscular subroutine.png | ||
| overrideimages = {{altimage start}}{{altimage | parabolic muscular subroutine identified.png | type = identified}}{{altimage | parabolic muscular subroutine unidentified.png | type = unidentified}}{{altimage end}} | |||
| weight = 0 | | weight = 0 | ||
| featureweightinfo = yes | |||
| commerce = 120 | | commerce = 120 | ||
| id = ParabolicMuscularSubroutine | | id = ParabolicMuscularSubroutine | ||
| complexity = 3 | | complexity = 3 | ||
| colorstr = &C | | colorstr = &C | ||
| tilecolors = Cr | |||
| renderstr = ç | | renderstr = ç | ||
| inheritingfrom = | | inheritingfrom = BaseCyberneticsEquipment_2point | ||
| dynamictable = {{Dynamic object|Items|ParabolicMuscularSubroutine}} | |||
| unidentifiedimage = parabolic muscular subroutine unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule. | | desc = Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule. | ||
{{Qud shader|rules|{{(}}Your throw range is increased by 2. | {{Qud shader|rules|{{(}}Your throw range is increased by 2. | ||
When you throw something at a target inside your throw range, your throwing accuracy is 100%.{{)}}}} | When you throw something at a target inside your throw range, your throwing accuracy is 100%. | ||
Target body parts: Arm | |||
License points: 2 | |||
Only compatible with True Kin genotypes{{)}}}} | |||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 02:39, 19 January 2024
parabolic muscular subroutine
0 lbs. Weight | |
Complexity
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3 |
---|---|
Character
|
ç |
ID?
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ParabolicMuscularSubroutine |
Spawns in
|
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Infobox data from game version 2.0.206.57
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[Implant] - parabolic muscular subroutine
Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule.
Your throw range is increased by 2.
When you throw something at a target inside your throw range, your throwing accuracy is 100%.
Target body parts: Arm
License points: 2
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
|
2 |
---|---|
Slots
|
Arm |
Destroyed when removed
|
No |
This article looks like it has no description. You can write a bit about Parabolic muscular subroutine by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Parabolic muscular subroutine by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Parabolic muscular subroutine by editing it. Remove this template once a description is added.