Missile launcher: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 29: Line 29:
| inheritingfrom = BaseMagazineHeavyWeapon
| inheritingfrom = BaseMagazineHeavyWeapon
| unidentifiedinfo = {{Unidentified info | tile = missile launcher unidentified.png | name = strange tubes | altname = strange tubes }}
| unidentifiedinfo = {{Unidentified info | tile = missile launcher unidentified.png | name = strange tubes | altname = strange tubes }}
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,MagazineMods
| desc = A basic shoulder-mounted missile launcher.
| desc = A basic shoulder-mounted missile launcher.



Revision as of 00:40, 3 October 2021

missile launcher
14
PV
♥
1d6
average: 3.5range: 1-6
$
490.00
Commerce Value
25
lbs.
Weight
Ammo Type

missile

Accuracy
Shots per Action

1

Ammo per Action

1

Max Ammo

1

Complexity

4

Tier

4

<0004>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Heavy Weapon

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, heavy weapon, magazine

Character

)

ID?Use this ID to Wish for the item

Missile Launcher

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
missile launcher

A basic shoulder-mounted missile launcher.

Weapon Class: Heavy Weapon
Accuracy: Low
-25 move speed

Perfect
This article looks like it has no description. You can write a bit about Missile launcher by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Missile launcher by editing it. Remove this template once a description is added.

This weapon can be modified with the drum-loaded mod to double the missiles available to fire before reloading.