Equipment rack: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
Starfungus (talk | contribs)
mNo edit summary
Starfungus (talk | contribs)
mNo edit summary
 
Line 30: Line 30:


{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
The Equipment Rack is a cybernetic that grants an additional [[back|worn on back]] slot.
The {{name}} is a cybernetic that grants an additional [[back|worn on back]] slot.
== Advantages & Disadvantages ==
== Advantages & Disadvantages ==
{{Opinion}}
{{Opinion}}
Line 39: Line 39:


=== Disadvantages ===
=== Disadvantages ===
* Since the player only has one body, using the Equipment Rack prevents the player from using more specialized cybernetics like the {{f|biodynamic power plant}} or {{f|high-fidelity matter recompositer}}
* Since the player only has one body slot, using an {{name}} prevents the player from using more specialized cybernetics like the {{f|biodynamic power plant}} or {{f|high-fidelity matter recompositer}}.


==Tips==
==Tips==

Latest revision as of 00:38, 9 April 2025

equipment rack
$
180.00
Commerce Value
0
lbs.
Weight
Complexity

4

Character

ç

ID?Use this ID to Wish for the item

EquipmentRack

Spawns in

Items

[Implant] - equipment rack

Carbide mounting rods scaffold a gyroscopic shelf designed for extra baggage.

You gain an additional Back equipment slot.

Target body parts: Body
License points: 3
Only compatible with True Kin genotypes

Perfect


Cybernetic Info
License point cost

3

Slots

Body

Destroyed when removed

No

The equipment rack is a cybernetic that grants an additional worn on back slot.

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

Disadvantages

Tips

  • With this implant, the player can equip 2 sets of helping hands for an additional 4 arm slots, 4 hand slots, and two glove slots. This can be a significant power boost for Multiweapon Fighting.
  • This implant can be used to wear a piece of back equipment while using a gun rack.