Gesticulating: Difference between revisions

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{{Mod
{{Mod
|title     ={{qud text|&mgesticulating|notxml}}
| title             = {{qud text|&mgesticulating|notxml}}
|type       =Glove, Exoskeleton
| type               = Glove, Gauntlet, Exoskeleton
|id         =ModGesticulating
| id                 = ModGesticulating
|rarity     =R
| rarity             = R
|mintier   =3
| mintier           = 3
|tinkerable =yes
| tinkerable         = yes
|tinkertier =3
| tinkertier         = 3
|value     =1.3
| value             = 1.3
|desc       =&CGesticulating: +2 Strength but disallows the use of the Floating Nearby equipment slot.
| powerloadsensitive = no
|restriction=Must not already be a Floating Nearby item.
| empsensitive      = no
| realitydistortion  = no
| desc               = &CGesticulating: +2-6 Strength but disallows the use of the Floating Nearby equipment slot.
| restriction       = Must not already be a Floating Nearby item.
}}
}}
The {{name}} mod imbues gloves, gauntlets, or exoskeletons with a +2-6 strength bonus, but causes the modded item to also take up a Floating Nearby [[List of Body Parts|body slot]] while equipped. The bonus is +2 if the item is tier 3 or lower and increases by 1 per tier up to a maximum of 6.{{Code Reference|class=ModGesticulating}}
== Eligible Equipment ==
{{#cargo_query:
  | tables = Modability=M,GeneralData=GD,ItemsTable=IT
  | join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey
  | fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item,
            GD.Tier
  | where = (M.SupportedMods HOLDS 'GloveMods' OR M.SupportedMods HOLDS 'GauntletMods' OR M.SupportedMods HOLDS 'ExoskeletonMods') AND UsesSlots HOLDS NOT LIKE '%Floating Nearby%'
  | order by = GD.Tier DESC,GD.PlainName
  | format = table
}}
{{references|2.0.201.114}}
{{Mod Navbox}}
{{Mod Navbox}}

Latest revision as of 17:23, 1 February 2023

gesticulating
Category

Glove, Gauntlet, Exoskeleton

Restrictions

Must not already be a Floating Nearby item.

Minimum item tier

3

Rarity

Rare

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<3>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1.3

no

OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod
?

no

Distorts realityWhether this item is susceptible
to normality effects
?

no

ID

ModGesticulating

Gesticulating: +2-6 Strength but disallows the use of the Floating Nearby equipment slot.

The gesticulating mod imbues gloves, gauntlets, or exoskeletons with a +2-6 strength bonus, but causes the modded item to also take up a Floating Nearby body slot while equipped. The bonus is +2 if the item is tier 3 or lower and increases by 1 per tier up to a maximum of 6.[1]

Eligible Equipment

Item Tier
zetachrome gloves 8
flawless crysteel gauntlets 7
kaleidocera muffs 7
precision nanon fingers 7
crysteel gauntlets 6
ogre fur gloves 6
powered exoskeleton 6
fullerite gauntlets 5
quartzfur gloves 5
carbide gauntlets 4
plastifer gloves 4
ape fur gloves 3
chain gauntlets 3
elastyne gloves 3
steel gauntlets 3
ulnar stimulators 3
boar-skin gloves 1
leather gloves 1

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.ModGesticulating