Missile launcher: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(18 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.202.1}}
{{Item
{{Item
| title = {{Qud text|missile launcher}}
| title = {{Qud text|missile launcher}}
| image = missile launcher.png
| image = missile launcher.png
| overrideimages = {{altimage start}}{{altimage | missile launcher identified.png | type = identified}}{{altimage | missile launcher unidentified.png | type = unidentified}}{{altimage end}}
| pv = 14
| pv = 14
| maxpv = 14
| maxpv = 14
| damage = 1d6
| damage = 1d6
| weight = 25
| weight = 25
| featureweightinfo = yes
| commerce = 490
| commerce = 490
| weaponskill = {{SkillID to name|HeavyWeapons}}
| weaponskill = {{SkillID to name|HeavyWeapons}}
Line 14: Line 15:
| accuracy = 10
| accuracy = 10
| shots = 1
| shots = 1
| ammoperaction = 1
| maxammo = 1
| maxammo = 1
| id = Missile Launcher
| id = Missile Launcher
Line 22: Line 24:
| candisassemble = yes
| candisassemble = yes
| colorstr = &amp;c
| colorstr = &amp;c
| tilecolors = cy
| renderstr = )
| renderstr = )
| extra = {{Extra info|twohanded = yes | metal = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes}}
| inheritingfrom = BaseHeavyWeapon
| inheritingfrom = BaseMagazineHeavyWeapon
| desc = A basic shoulder-mounted missile launcher.
| dynamictable = {{Dynamic object|Items|Missile Launcher}}
| unidentifiedimage = missile launcher unidentified.png
| unidentifiedname = strange tubes
| unidentifiedaltname = strange tubes
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,MagazineMods
| desc = Grease wets the arming handle and streaks down the wide missile chute toward a welded shoulder rest.
 
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
Accuracy: Low
-25 move speed{{)}}}}
| categories = Heavy Weapons
| categories = Heavy Weapons
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}
{{Missile Weapon Navbox}}
This weapon can be modified with the drum-loaded mod to double the missiles available to fire before reloading.{{Missile Weapon Navbox}}


[[Category:Heavy Weapons]]
[[Category:Heavy Weapons]]

Latest revision as of 21:35, 18 January 2024

missile launcher
14
PV
♥
1d6
average: 3.5range: 1-6
$
490.00
Commerce Value
25
lbs.
Weight
Ammo Type

missile

Accuracy
Shots per Action

1

Ammo per Action

1

Max Ammo

1

Complexity

4

Tier

4

<0004>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Heavy Weapon

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, heavy weapon, magazine

Character

)

ID?Use this ID to Wish for the item

Missile Launcher

Spawns in

Items

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
missile launcher

Grease wets the arming handle and streaks down the wide missile chute toward a welded shoulder rest.

Weapon Class: Heavy Weapon
Accuracy: Low
-25 move speed

Perfect
This article looks like it has no description. You can write a bit about Missile launcher by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Missile launcher by editing it. Remove this template once a description is added.

This weapon can be modified with the drum-loaded mod to double the missiles available to fire before reloading.