Sharp: Difference between revisions

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imported>Lemonlich
(Created page with "{{Mod |title = |type =Weapon |id = |rarity = |tinkerable =yes |tinkertier =1 |value =1.1 |desc = }}")
 
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{{Mod
{{Mod
|title     =
| title             = {{qud text|sharp}}
|type       =Weapon
| type               = Short Blade, Long Blade, Axe
|id         =
| id                 = ModSharp
|rarity     =
| rarity             = C
|tinkerable =yes
| tinkerable         = yes
|tinkertier =1
| tinkertier         = 1
|value     =1.1
| value             = 1.1
|desc       =
| empsensitive      = no
| powerloadsensitive = no
| realitydistortion  = no
| desc               = &CSharp: +1 penetration
}}
}}
Grants a +1 bonus to [[penetration]] rolls for the modded weapon.{{Code Reference|class=ModSharp}}
== Eligible Equipment ==
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
=== Axes ===
{{#cargo_query:
  | tables = Modability=M,GeneralData=GD,ItemsTable=IT
  | join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey
  | fields = CONCAT('{{(}}favilink id{{!}}', M.ObjectID, '{{)}}') = Item,
  | where = M.SupportedMods HOLDS 'BladeMods' AND IT.Skill = 'Axe'
  | order by = GD.PlainName
  | format = table
}}
</div>
<div style="margin-right: 2.5em;">
=== Long Blades ===
{{#cargo_query:
  | tables = Modability=M,GeneralData=GD,ItemsTable=IT
  | join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey
  | fields = CONCAT('{{(}}favilink id{{!}}', M.ObjectID, '{{)}}') = Item,
  | where = M.SupportedMods HOLDS 'BladeMods' AND IT.Skill = 'Long Blade'
  | order by = GD.PlainName
  | format = table
}}
</div>
<div style="margin-right: 2.5em;">
=== Short Blades ===
{{#cargo_query:
  | tables = Modability=M,GeneralData=GD,ItemsTable=IT
  | join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey
  | fields = CONCAT('{{(}}favilink id{{!}}', M.ObjectID, '{{)}}') = Item,
  | where = M.SupportedMods HOLDS 'BladeMods' AND IT.Skill = 'Short Blade'
  | order by = GD.PlainName
  | format = table
}}
</div>
</div>
{{references|2.0.201.114}}
{{Mod Navbox}}

Latest revision as of 18:23, 3 May 2022

sharp
Category

Short Blade, Long Blade, Axe

Rarity

Common

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<1>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1.1

no

OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod
?

no

Distorts realityWhether this item is susceptible
to normality effects
?

no

ID

ModSharp

Sharp: +1 penetration

Grants a +1 bonus to penetration rolls for the modded weapon.[1]

Eligible Equipment

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.ModSharp