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  • Snapjaw brute (category Humanoids)
    →4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Inventory \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Mutations Heightened
    2 KB (93 words) - 16:33, 18 January 2024
  • Snapjaw warrior (category Humanoids)
    →4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Inventory \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Mutations Heightened
    2 KB (93 words) - 16:33, 18 January 2024
  • →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills Endurance Shield
    2 KB (106 words) - 14:25, 18 January 2024
  • Snapjaw shotgunner (category Humanoids)
    shotgun shell1d2 →4/4 x5(100%) \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Inventory bronze dagger1d2 →5/6 x1(100%) pump shotgun1d2
    2 KB (100 words) - 16:33, 18 January 2024
  • Items from HumanoidEquipment *(100%) Inventory grandfather horn2d2+1 →4/7 x1(100%) \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%)
    2 KB (85 words) - 14:25, 18 January 2024
  • Snapjaw trapper (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory cast net0 →5/5 x4-6(100%) \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Mutations
    2 KB (88 words) - 16:33, 18 January 2024
  • Snapjaw spearfiend (category Humanoids)
    Items from HumanoidEquipment *(100%) Inventory poison-tipped spear1d2 →5/5 x4-6(100%) \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Mutations
    2 KB (111 words) - 16:33, 18 January 2024
  • Snapjaw howler (category Humanoids)
    →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills Snapjaw_Howl Skills
    2 KB (111 words) - 16:33, 18 January 2024
  • slug1d2 →4/4 x16(100%) \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory Issachar rifle1d8 →9/9 x1(100%) lead slug1d2 →4/4
    3 KB (186 words) - 14:25, 18 January 2024
  • Snapjaw warlord (category Humanoids)
    snapjaw hunters and 4-8 snapjaw scavengers that have better than normal equipment (each follower has a 100% chance to have one weapon from Melee Weapons
    5 KB (338 words) - 16:33, 18 January 2024
  • Items from HumanoidEquipment *(100%) Inventory sower's seed1 →5/5 x4(100%) \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills
    3 KB (308 words) - 23:57, 26 April 2024
  • Psyberneticist (category Humanoids)
    Reputation) Demeanor neutral Inventory ? Items from HumanoidEquipment 3 *(100%) Inventory ? Items from HumanoidEquipment 3 *(100%) Corpse Dropped human corpse (90%)
    2 KB (145 words) - 16:32, 18 January 2024
  • name Goatfolk_Horns XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name Goatfolk Bully ObjectBlueprints.xml
    4 KB (306 words) - 14:25, 18 January 2024
  • →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills Endurance Shield
    5 KB (318 words) - 14:25, 18 January 2024
  • Rodanis Y (section Equipment)
    Barathrumites and robots factions and an inhabitant of Grit Gate. They are a large humanoid robot. Rodanis Y is a robot presumably constructed by the Barathrumites
    6 KB (672 words) - 14:58, 18 January 2024
  • Disciple of the Sightless Way (category Humanoids)
    Reputation) Demeanor neutral Inventory ? Items from HumanoidEquipment *(100%) Inventory ? Items from HumanoidEquipment *(100%) Mutations Confusion (2) Mental Mirror (1)
    2 KB (184 words) - 16:32, 18 January 2024
  • Glow-wight shepherd of Agolgut (category Humanoids)
    from HumanoidEquipment 3 *(100%) Inventory \bloody claws1d6 →4/1004 x2(100%) \carnivorous maw1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment 3 *(100%)
    1 KB (94 words) - 18:27, 21 January 2023
  • name Goatfolk_Horns XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name Goatfolk ObjectBlueprints.xml, object
    3 KB (274 words) - 14:25, 18 January 2024
  • additional equipment from Melee Weapons 3, Armor 3, and Junk 3, and will choose to switch out his normal equipment if this random equipment possesses higher
    10 KB (1,148 words) - 06:57, 25 February 2024
  • any other secret. Gyre wights carry items from the population table HumanoidEquipment, meaning they have one melee weapon and one piece of armor that are
    7 KB (790 words) - 21:46, 1 March 2024
  • Newfather (category Humanoids)
    or 5 creature, but must have an unoccupied face or head equipment slot. If their face equipment slot is unoccupied they will wear a gentling mask, otherwise
    3 KB (177 words) - 16:32, 18 January 2024
  • object name Goatfolk XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name BloodyDagger3 XRL.World.Parts.SometimesBloody
    8 KB (1,029 words) - 19:24, 23 March 2024
  • Saad Amus, the Sky-Bear (category Humanoids (faction)) (section Equipment)
    Saad Amus is one of few creatures belonging to the normally invisible Humanoids faction, which by default has -475 initial reputation with the player.
    9 KB (1,067 words) - 16:31, 18 January 2024
  • name Goatfolk_Horns XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name Goatfolk ObjectBlueprints.xml, object
    5 KB (505 words) - 14:25, 18 January 2024
  • Wild-eyed watervine merchant (category Humanoids) (section Equipment)
    Tier 2 Role NPC Extra info: This creature is unique Weighs 201 lbs Limbs* (Humanoid): Body (Body) Floating Nearby (Floating Nearby) Right Arm (Arm) Left Arm
    5 KB (470 words) - 16:31, 18 January 2024
  • Alchemist (category Humanoids)
    103. Worlds.xml XRL.World.Encounters.EncounterObjectBuilders.AlchemistEquipment XRL.World.Parts.Alchemist ObjectBlueprints.xml XRL.World.Parts.AISelfPreservation
    6 KB (430 words) - 16:31, 18 January 2024
  • Gyre wight of Bethsaida (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory girshling fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    2 KB (130 words) - 16:35, 18 January 2024
  • Gyre wight of Agolgot (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory rank fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    2 KB (131 words) - 16:35, 18 January 2024
  • Jacobo (section Equipment)
    deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    6 KB (545 words) - 03:27, 26 February 2024
  • deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    7 KB (778 words) - 04:40, 26 February 2024
  • Mafeo (section Equipment)
    deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    7 KB (679 words) - 04:05, 26 February 2024
  • Iseppa (section Equipment)
    deal damage to adjacent creatures. She will also possess quills, natural equipment worn on her body that can't be removed, providing her with an additional
    5 KB (563 words) - 03:29, 26 February 2024
  • type of merchant which sells armor pieces that can be worn in the body equipment slot. The tents of armorers found in the Stiltgrounds can be identified
    3 KB (174 words) - 16:30, 18 January 2024
  • Q Girl (section Equipment)
    special item which only she and Otho possess. The life loop is a piece of equipment worn on the arm, granting its wearer no bonuses. The life loop will be
    9 KB (1,049 words) - 05:47, 27 February 2024
  • Dardi (section Equipment)
    deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    5 KB (561 words) - 14:49, 26 April 2024
  • deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    6 KB (604 words) - 03:32, 26 February 2024
  • Aloysius (section Equipment)
    deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    6 KB (639 words) - 04:29, 1 April 2024
  • Hortensa (section Equipment)
    She will not restock. *Hortensa may equip this item if it is a piece of equipment, and thus will not sell it to the player. **This indicates there are two
    7 KB (576 words) - 04:27, 26 February 2024
  • Otho (section Equipment)
    special item which only he and Q Girl possess. The life loop is a piece of equipment worn on the arm, granting its wearer no bonuses. The life loop will be
    8 KB (942 words) - 05:40, 27 February 2024
  • Neek (section Equipment)
    granted a wide variety of items and thus their armor, weaponry, and other equipment can be highly random. They may or may not come equipped with random melee
    8 KB (692 words) - 04:46, 26 February 2024
  • Caravan guard (category Humanoids)
    guards act as protectors for dromad traders. They typically wield fullerite equipment. Caravan guards have a small chance to possess a single mid-to-high tier
    1 KB (44 words) - 16:34, 18 January 2024
  • Gyre wight of Qas (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory girshling fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    2 KB (132 words) - 16:35, 18 January 2024
  • Gyre wight of Qon (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory zigzag fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    1 KB (131 words) - 16:35, 18 January 2024
  • Gyre wight of Rermadon (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory incandescent fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse
    2 KB (129 words) - 16:35, 18 January 2024
  • Gyre wight of Shug'ruith (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory girshling fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    2 KB (129 words) - 16:35, 18 January 2024
  • Troll foal (category Humanoids)
    present within the current zone. Troll foals will be produced with no equipment whatsoever. They lack natural weapons of any kind, using only their fists
    3 KB (321 words) - 16:34, 18 January 2024
  • rounds, all being nearly completely identical in all aspects, including equipment, mutations, stats, skills, etc. Esther will use Temporal Fugue in combat
    6 KB (614 words) - 16:31, 18 January 2024
  • Weapons are offensive equipment in Caves of Qud. They are separated into categories, each with their own skill and specialization. That includes: For most
    3 KB (498 words) - 18:42, 23 February 2024
  • from Junk 8 due to his level, and will choose to switch out his normal equipment if this random item possesses higher stats. Besides weapons and armor,
    6 KB (616 words) - 16:30, 18 January 2024
  • This typically means it must be equipped in one of a humanoid's default missile weapon equipment slots. It will not function while in the inventory or
    7 KB (809 words) - 21:35, 18 January 2024

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