Wine: Difference between revisions

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(add information; correct claims; improve wording)
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| image=wine.png
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{{name}} is a liquid that is mainly used for trading value.  
{{name}} is a liquid that can be sold for relatively high value, but cannot be cooked with.
==Drinking Wine==
 
Drinking it multiple times will cause the imbiber to check toughness against increasing difficulty depending on how many times wine was consumed in a row. If Turns consumed in a row > [[toughness]] modifier *2, the drinker will be inflicted with Level 1 [[Confused|confusion]] for {{dice tooltip|5d5}} turns.
== Drinking ==
==Sources of Wine==
 
Drinking wine provides a small amount of satiation (a fifth as much as water does). Drinking it more than once in the space of 80 turns may cause confusion.{{Code Reference|namespace=XRL.Liquids|class=LiquidWine|method=Drank}} This is based directly on the imbiber's toughness modifier; if the number of drinks in a row is greater than twice the imbiber's toughness modifier, they will become [[confused]] (at level 1 confusion) for {{dice tooltip|5d5}} turns.
 
== Sources ==
 
* {{favilink|wine weep|plural}} and {{favilink|giant wine weep|plural}}. The surrounding fungus will be magenta and reddish in color.
* {{favilink|wine weep|plural}} and {{favilink|giant wine weep|plural}}. The surrounding fungus will be magenta and reddish in color.
* Sold by {{favilink|vintner|plural}}
* Sold by {{favilink|vintner|plural}}
* Found in magenta {{favilink|clay pitcher|plural}} in ruins or historical sites
* Found in magenta {{favilink|clay pitcher|plural}} in ruins or historical sites


==Uses of Wine==
== Uses ==
 
* A decently valuable liquid, 4 times more expensive than water
* A decently valuable liquid, 4 times more expensive than water
* A possible liquid required for the cure in the {{favilink|Corpus Choliys}}
* A possible liquid required for the cure in the {{favilink|Corpus Choliys}}

Revision as of 05:41, 8 August 2020

wine
Wine.png
When on/in other objects/liquids:
{{{adjective}}} liquid
{{{smeared}}} object
{{{stained}}} object
Starts Flaming at

350°

Vaporizes at

2000°

Base temperature

25°

Value per dram

4

Weight per dram

0.25#

Prompt to wade through?

no

Prompt to drink?

no

ID

WinePool

Liquid ID

wine is a liquid that can be sold for relatively high value, but cannot be cooked with.

Drinking

Drinking wine provides a small amount of satiation (a fifth as much as water does). Drinking it more than once in the space of 80 turns may cause confusion.[1] This is based directly on the imbiber's toughness modifier; if the number of drinks in a row is greater than twice the imbiber's toughness modifier, they will become confused (at level 1 confusion) for 5d55-25 (Avg: 15) turns.

Sources

Uses

  • A decently valuable liquid, 4 times more expensive than water
  • A possible liquid required for the cure in the Corpus Choliys


  1. XRL.Liquids.LiquidWine, method Drank