Two-faced: Difference between revisions
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{{name}} is an armor mod which grants its wearer an additional face equipment slot. | {{name}} is an armor mod which grants its wearer an additional face equipment slot. | ||
If a face from a {{name}} helmet is dismembered, the helmet becomes [[broken]]. | If a face from a {{name}} helmet is dismembered, the helmet becomes [[broken]].{{Code Reference|class=ModTwoFaced}} | ||
== Eligible Items == | |||
{{#cargo_query: | |||
| tables = Modability=M,GeneralData=GD | |||
| join on = M.JoinKey=GD.JoinKey | |||
| fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item, | |||
GD.Tier | |||
| where = M.SupportedMods HOLDS 'HelmetMods' | |||
| order by = GD.Tier DESC,GD.PlainName | |||
| format = table | |||
}} | |||
{{references|2.0.201.114}} | |||
{{Mod Navbox}} | {{Mod Navbox}} |
Revision as of 14:41, 4 October 2021
two-faced
Category
|
Helmet |
---|---|
Rarity
|
Rare |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<3> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
no |
Value multiplier
|
1.3 |
+1 | |
+2 | |
ID
|
ModTwoFaced |
Two-faced: This item grants an additional face slot. |
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This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
two-faced is an armor mod which grants its wearer an additional face equipment slot.
If a face from a two-faced helmet is dismembered, the helmet becomes broken.[1]
Eligible Items
References
![]() |
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.
- ↑
XRL.World.Parts.ModTwoFaced
|