Ruin of House Isner: Difference between revisions
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The location of {{name}} must be pieced together by at least two separate clues found in markov generated books. Multiple clues can be found within one book. These books have a chance of containing sentences that provide the coordinate in one directional axis away from a known landmark. The possible directions are North, South, East, and West. The full coordinate must be constructed through two clues: one that uses North/South, and one that uses East/West. | The location of {{name}} must be pieced together by at least two separate clues found in markov generated books. Multiple clues can be found within one book. These books have a chance of containing sentences that provide the coordinate in one directional axis away from a known landmark. The possible directions are North, South, East, and West. The full coordinate must be constructed through two clues: one that uses North/South, and one that uses East/West. | ||
It is also possible for a a quest to generate with | It is also possible for a a quest to generate with {{name|possessive}} location as the reference point to another location, but this is a rare occurance. | ||
In fact, it is possible for a procedural village quest to generate with {{name}} as its objective. In this case, the quest giver will provide a landmark and directions that will reliably guide the player to the location of this weapon. Upon obtaining the weapon, however, the quest giver will not recognize that you are in possession of it; indeed, even if the weapon is held in your hand or your missile weapon slot, the only available dialog option is "I haven't located {{name}} yet." | |||
[[File:Chest_isner.png|frame|left|{{name|possessive}} unique chest]] | [[File:Chest_isner.png|frame|left|{{name|possessive}} unique chest]] |
Revision as of 21:21, 7 September 2022
Ammo Type
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|
---|---|
Accuracy
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Medium (5) |
Shots per Action
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1 |
Ammo per Action
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1 |
Max Ammo
|
7 |
Complexity
|
2 |
Tier
|
'"`UNIQ--finalizedvar-0--QINU`"' |
<2222> | |
Can Disassemble
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yes |
Can Build
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no |
Skill Used
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|
Reputation Bonus
|
water barons: -400 |
Character
|
) |
ID?
|
Ruin of House Isner |
Attributes
|
1 Ego |
Extra Info:
| |
Infobox data from game version 2.0.203.32
|
Ruin of House Isner is a hidden artifact, its whereabouts only found through manually reading white titled books or as a secret from performing the water ritual with a member of the Trolls faction. Every game, the location is a random parasangAn area made of 3x3 screens, which is represented as one tile on the overworld map. in the left half of the overworld (the leftmost 40x25) tiles. This can be within any zone of the parasang, but will always be above ground in a unique red and magenta chest. [1]
Locating the Ruin of House Isner
The location of Ruin of House Isner must be pieced together by at least two separate clues found in markov generated books. Multiple clues can be found within one book. These books have a chance of containing sentences that provide the coordinate in one directional axis away from a known landmark. The possible directions are North, South, East, and West. The full coordinate must be constructed through two clues: one that uses North/South, and one that uses East/West.
It is also possible for a a quest to generate with Ruins of House Isner location as the reference point to another location, but this is a rare occurance.
In fact, it is possible for a procedural village quest to generate with Ruin of House Isner as its objective. In this case, the quest giver will provide a landmark and directions that will reliably guide the player to the location of this weapon. Upon obtaining the weapon, however, the quest giver will not recognize that you are in possession of it; indeed, even if the weapon is held in your hand or your missile weapon slot, the only available dialog option is "I haven't located Ruin of House Isner yet."

Possible Sentences
These are possible sentences to look out for to make skimming through books easier. One sentence is created by using a random cell from each column.[2]
in the | lost masterwork pistol, | said to be stored somewhere _ parasangs (direction) of (location). |
with the | hiding place of the Ruin of House Isner, | rumored to be stored somewhere _ parasangs (direction) of (location). |
to the | famous revolver Ruin of House Isner, | located somewhere _ parasangs (direction) of (location), as the story goes. |
of the | chest holding the Ruin of House Isner, | located somewhere near (location) some _ parasangs (direction). |
chest containing the Ruin of House Isner, | which I hid somewhere (direction) of (location), about _ parasangs. | |
masterwork pistol Ruin of House Isner, | where I stored it somewhere _ parasangs (direction) of (location). | |
Ruin of House Isner, |
Tips
- It is the only non-procedurally-generated missile weapon that grants ego, so cloning Ruin of House Isner with
metamorphic polygel can be used as an unconventional ego boost.
Recall Story
References
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