User:Lone Aristocrat/Sandbox
Jump to navigation
Jump to search
bionic heart
2 lbs. Weight | |
Complexity
|
4 |
---|---|
Character
|
ç |
ID?
|
BionicHeart |
Spawns in
|
|
Infobox data from game version 2.0.207.72
|
Work in progress 38 of 77
Cybernetic Info
License point cost
|
No results |
---|---|
Slots
|
No results |
Destroyed when removed
|
No results |
bionic heart is a moderate cost body exclusive cybernetic implant which grants the user +2 to Toughness
The bonus unlike boosts from equipment and much like the points obtained from leveling count towards the attribute requirements for certain skills. Additionally the extra toughness provides the user with +1 to toughness related saves, a faster natural regeneration rate as well as additional hitpoints both upon installation and while leveling up.
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Extra Hp generally translates to a higher overall survival rate.
- Toughness relative to the other attributes has a disproportionate number of related saves which can potentially have severe negative consequences if they are failed, improving the relative utility offered by a +1 to toughness saves. Such dangerous saves include:
- Avoiding being afflicted with the mutating effect inflicted by
gamma moths
- Avoiding the instant death that often results from being struck by the
Lithifying Gaze attack emitted by
lithofexes.
- Avoiding becoming infected with a disease onset condition and\or having said onset condition advance to a full-fledged illness.
- Avoiding being stunned, oftentimes to death.
- Avoiding the itchy skin effect from standing in the spores
dispersed by broodpuffs.
- Avoiding being afflicted with the mutating effect inflicted by
Disadvantages
- Additional HP can become less relevant as the user advances in levels and capabilities.
- Can be fully replaced by injecting two
Eaters' nectar injectors and boosting toughness, freeing up the highly competitive bodyslot for an implant with effects that cannot be as easily replicated, such as
equipment rack,
magnetic core,
high-fidelity matter recompositer or
stasis entangler.
- Moderate cost can be a bit prohibitive depending on the user's license tier and build goals.
HP Calculations
Due to the immense variety
HP Roll(1d4/level)
Level | 2.5 roll |
---|---|
5 | 12 |
10 | 25 |
15 | 37 |
20 | 50 |
25 | 62 |
30 | 75 |
35 | 87 |
40 | 100 |
45 | 112 |
50 | 125 |
55 | 12 |
60 | 12 |
65 | 12 |
70 | 12 |
75 | 12 |
80 | 12 |
85 | 12 |
90 | 12 |
Tips
- Having the implant installed effectively provides the user with 6 levels worth of attribute points into toughness, meaning that if the user were to find and install bionic heart such as by moving the zone-tier adjusting
gutsmonger one of which always spawns at the
Six Day Stilt to a mid-tier location like
Ezra and then taking advantage of the adjusted wares. The user with enough skill points would then be able to access various skills which require toughness at an earlier stage and without as much permanent investment into the attribute. Potentially making the implant useful for characters who generally avoid melee combat and consequently have less need for toughness but still wish to benefit from certain skills. Such skills may include: