Recycling: Difference between revisions

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{{Mod
{{Mod
|title     ={{qud text|&Brecycling|notxml}}
| title             = {{qud shader|B|recycling}}
|type       =Body
| type               = Body, Exoskeleton
|id         =ModRecycling
| id                 = ModRecycling
|rarity     =R
| rarity             = R
|tinkerable =yes
| mintier            = 2
|tinkertier =3
| tinkerable         = yes
|value     =1.3
| canautotinker      = no
|desc       =&CRecycling: This item collects, purifies, and stores up to 8 drams of the wearer's wastewater.
| tinkertier         = 3
| difficulty        = 3
| complexity        = 1
| value             = 1.3
| empsensitive      = no
| powerloadsensitive = no
| realitydistortion  = no
| desc               = &CRecycling: This item collects, purifies, and stores up to 8 drams of the wearer's wastewater.
}}
}}
Every 10,000 turns, worn armor with this mod will generate 1 dram of {{favilink|water}}.
Every 10,000 turns, equipped armor with this mod generates 1 dram of {{favilink|water}}. The item can hold a maximum of 8 drams. {{Code Reference|class=ModRecycling}}
 
{{references|2.0.201.114}}
{{Mod Navbox}}

Latest revision as of 15:50, 8 October 2021

recycling
Category

Body, Exoskeleton

Minimum item tier

2

Rarity

Rare

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<3>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

no

Value multiplier

1.3

+3

+1

no

OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod
?

no

Distorts realityWhether this item is susceptible
to normality effects
?

no

ID

ModRecycling

Recycling: This item collects, purifies, and stores up to 8 drams of the wearer's wastewater.

Every 10,000 turns, equipped armor with this mod generates 1 dram of water. The item can hold a maximum of 8 drams. [1]

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.ModRecycling